Mark CMG
Creative Mountain Games
Mark Chance said:A failed Search check doesn't trigger a trap. It doesn't matter how much you fail the Search check by. The only consequence for failing a Search check is not succeeding with the Search check. So, yes, one can take 20 on a Search check to look for traps.
But here're the catches:
* Only a character with trapfinding can find a trap with a Search DC of 21 or greater. Ranger Dan can have a Search modifier of +30, and he's still going to miss that Search DC 21 pit trap.
* Only a character with trapfinding can find any magical trap.
* It isn't possible to take 20 with Disable Device.
* Only a character with trapfinding can disable a magical trap.
Traps, when sensibly placed and sufficiently detailed, are a great secondary sort of encounter. If you don't want characters taking 20 on Search checks, then either don't use traps or use them in conjunction with aggressive, alert guards. One cannot usually take 20 on a Search check when an ogre is trying to crush one's skull.
Well said, all.