FireLance
Legend
Webcomic author Shamus Young tells you why you don't need to spend hours crafting your campaign setting:
From here. Discuss.Shamus Young said:While planning your gameworld, it should be noted that no matter what you do, the players are going to route around those aspects of the world into which you have poured the most detail and filled with the most interesting characters. They will skip right past those locations and insist on exploring the blank areas of the map.
Then they will grumble about the threadbare nature of the campaign.
If you prevent them from doing this, they will accuse you of railroading them.