Wednesday Boy
The Nerd WhoFell to Earth
Yesterday I was thinking about two feat I was interested in for my Fighter. One has the prerequisite of being from a Primal class and the other has the prerequisite of being a Monk, which meant due to multiclassing retrictions I could only ever get to take one of them (without a houserule).
Then I thought about how some of the new Essential classes have two origins (ex: the eAssassin is Martial and Shadow) and that could assuage conundrums similar to mine. It made me wonder whether this breaking of the mold will turn out to be generally good (give more options to fully realize your character) or generally bad (provide loopholes that can be exploited to make unexpected combos possible).
Likewise, I could see something similar happen because some of the Essential classes are not being tied to their traditional role. For example, there might be a Fighter feat out there that gives a Fighter Defender a nice boost in damage but will give a Fighter Striker an incredible boost in damage.
I imagine the outcome will be both a boon and a bane. It'll open up some character concepts that weren't possible but it will also be exploitable if the player wants to. Has anyone noticed evidence for either side?
(PS: These are the sort of philiosophical quandaries that burden me while brushing my teeth at night.)
Then I thought about how some of the new Essential classes have two origins (ex: the eAssassin is Martial and Shadow) and that could assuage conundrums similar to mine. It made me wonder whether this breaking of the mold will turn out to be generally good (give more options to fully realize your character) or generally bad (provide loopholes that can be exploited to make unexpected combos possible).
Likewise, I could see something similar happen because some of the Essential classes are not being tied to their traditional role. For example, there might be a Fighter feat out there that gives a Fighter Defender a nice boost in damage but will give a Fighter Striker an incredible boost in damage.
I imagine the outcome will be both a boon and a bane. It'll open up some character concepts that weren't possible but it will also be exploitable if the player wants to. Has anyone noticed evidence for either side?
(PS: These are the sort of philiosophical quandaries that burden me while brushing my teeth at night.)