You're absolutely right. In a game with a 2-3 combats per session, rolling attacks normally will probably give you a 1 about once a session. Rolling attacks with advantage gives you a 1 about once a campaign.
This highlights the biggest impact of advantage - the massive decrease in bad rolls. Yes, the average on advantage is only 3.25 higher than the average on a normal roll, but most of the difference is at the bottom end.
That is, the chance of rolling a 1-5 without advantage is 25% but it's only 6.25% with advantage. It's an 18.25% difference (the same difference between a 16-20 with and without advantage) but in relative terms you'd roll a 1-5 four times more often without advantage. Depending on the final roll you need and your bonuses it's possible for advantage to make it highly unlikely you'd ever fail.
It's this highly variable benefit of advantage that makes me like it so much more than a flat bonus of +3. For example, if your first roll is a 20 then advantage gives you +0. If you're first roll is a 1 then advantage gives you an average bonus of roughly +10.
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