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For background, [MENTION=42582]pemerton[/MENTION] prefers Burning Wheel style games that involve a good bit of tension and competition for story direction. From his point of view, skill at manipulating the game does earn you more spotlight time. Really, for any story first style game, someone that it adept at pushing their agenda in play will more often than not succeed, thus earning more of a share of the spotlight. But, as you note, doing this intentionally is more a sign of narcissism rather than how it should be. Which is why I find the bald statement that superior skill should result in more spotlight time to be at least somewhat worrisome. Acknowledging that social and interpersonal skills and interest in the game vary and this has an effect is one thing, but stating that those variances should be welcomed is against what I believe is the point of a cooperative game.
Ah. Well, that's why we have different tables, so different people with different styles can all have the game that they want, I suppose. It strikes me as a big mistake, or disingenuity to talk about a Burning Wheel paradigm as if it is going to be commonplace in D&D, or have anything to do with D&D at all, though. Unless, of course, he's proposing adapting some element of Burning Wheel specifically into D&D, which I did not notice that he is.
But I'm with you there too; that has nothing with how I play D&D, or for that matter, how anyone I've ever heard of who plays D&D plays D&D. So at best, it's an odd non sequitur that will confuse readers rather than help them.