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When will WOTC clarify the Stealth rules?

zoroaster100

First Post
I am sure the 4E designers have seen the rampant confusion over the rules for using Stealth in combat. Has there been any official word as to when, where and how WOTC will issue a clarfication of these rules? I am hoping for a detailed article with examples. And I hope they are not planning on waiting to explain this in the DM's Guide 2 a year from now, or worse, in a Rules Compendium-type product towards the end of the life of 4th Edition some eight years or so from now.
 

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I am sure the 4E designers have seen the rampant confusion over the rules for using Stealth in combat. Has there been any official word as to when, where and how WOTC will issue a clarfication of these rules? I am hoping for a detailed article with examples. And I hope they are not planning on waiting to explain this in the DM's Guide 2 a year from now, or worse, in a Rules Compendium-type product towards the end of the life of 4th Edition some eight years or so from now.

Maybe they'll put it in a Dragon. That has been a great source of error-free material. :(
 

I am sure the 4E designers have seen the rampant confusion over the rules for using Stealth in combat. Has there been any official word as to when, where and how WOTC will issue a clarfication of these rules? I am hoping for a detailed article with examples. And I hope they are not planning on waiting to explain this in the DM's Guide 2 a year from now, or worse, in a Rules Compendium-type product towards the end of the life of 4th Edition some eight years or so from now.
What, exactly, needs clarification? Since I know everything, I would be more than happy to explain things.
 

To be frank, I think the whole stealth argument is some people trying to twist the rules to get a further advantage in combat. I see no need for WOTC to write an entire article ( which could be on a different topic) to clarify this (and most likely raise more questions)

Plus, of course, even IF the article were written, those who disagree would just say it is unofficial, anyway.

So why bother? Just ask you DM, much faster and more meaningful.
 

To be frank, I think the whole stealth argument is some people trying to twist the rules to get a further advantage in combat. I see no need for WOTC to write an entire article ( which could be on a different topic) to clarify this (and most likely raise more questions)

Plus, of course, even IF the article were written, those who disagree would just say it is unofficial, anyway.

So why bother? Just ask you DM, much faster and more meaningful.
Absolutely. It is all a storm in a teacup!
 

Absolutely not. The stealth rules hinge on ambiguous phrasings that people are interpreting in all manner of ways.

This is coming from the perspective of a DM that has already wasted too much time at the table trying to figure out the proper way to adjudicate stealth consistently.

I don't want an article.

I'd like official PHB errata that clarifies the ambiguous text and is explicit and specific in it's explanation.
 


I'd like official PHB errata that clarifies the ambiguous text and is explicit and specific in it's explanation.
Seconded! However, I'd also like an article in addition so that the motivation is explored in greater depth allowing future loop-holes to be identified as either crafty but legal or as unintentional.
 

I am sure the 4E designers have seen the rampant confusion over the rules for using Stealth in combat. Has there been any official word as to when, where and how WOTC will issue a clarfication of these rules? I am hoping for a detailed article with examples. And I hope they are not planning on waiting to explain this in the DM's Guide 2 a year from now, or worse, in a Rules Compendium-type product towards the end of the life of 4th Edition some eight years or so from now.

I have the rules straight, but the play is in places counter-intuitive. To my mind, a system that was less counter-intuitive would be more fun: what you guess would happen a lot of the time should happen.

What WotC needs to do is clearly define two categories of 'unseen'. One for invisible or totally concealed and one for sneaky. They need to put a cost or limit on Stealth use, and define what you must do to regain hiding after you've lost it; taking into account that cover or concealment do mean that you can be seen--there are enemy LOS' to you.

The kind of limits that might work for me might include halving your movement; something that means it isn't always better to throw in a check, irrespective of your chances.

What else should be added to that? Do alternative primary senses need considering?

-vk
 

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