Then of course Gary has to give in to demands that people be allowed to play elves in D&D, and it's all downhill from there, because elves retain their key trait:
They're better than humans, in pretty much every way that counts in a game, and they're generally portrayed as both smug and serious.
And yet, Gary's elves *were not* Tolkeins elves. They were shorter, and had some lower stat maximums. Humans were better at certain things, and many class options (and the whole Dual Classing thing) were not available to elves, *and* Elves couldn't be as good as a human at any specific class. Even the stuff that elves were associated with, like the magic-user class, they could never be as good as a Human magic-user.
Tolkein's elves were quasi-divine beings. Give an Elf a variation on the Half-Celestial template, and that would be more like it. AD&D Elves have always been in some ways inferior to Humans, in other ways more versatile (able to have multiple classes, but that was hardly unique, as every other non-Human race could have multiple classes, even the silly Halflings). I think the problem is that people read Tolkein, saw the word 'elf' and thought that AD&D elves should be like Tolkeins divinely-empowered creatures who were stronger, tougher, more beautiful, more graceful, innately magical, wiser, etc. than humans.
It would be like having a bunch of Anne Rice fans over to play a game of Vampire based on the movie Near Dark or 30 Days of Night. They would have a *completely* innappropriate idea what kind of vampires they would be playing, just as people weaned on Tolkein have a completely different concept of what an 'elf' should be. If they came to AD&D from Elfquest, they'd be equally off-base as to what the word 'elf' means *in this game.*
A fan of Norse myth would look at the Dwarves of 1st and 2nd edition and wonder what the heck was up, since Dwarves were the most magical race of all, in Norse myth, known for their shapeshifting, illusion-casting and, especially, their creation of magical artifacts worthy of the gods.
That's the only 'problem' with elves, IMO, is people bringing baggage in from other sources and trying to kludge the AD&D elf into the role they learned somewhere else.