Atanatotatos
First Post
I don't care for initiative right now. Just end the fight 

DM's NOTE: just to let you know. In this game, you players are free to make your choices. Obviously, my plot will guide you to a certain course of action, but you are free to refuse plot hooks, or make your own; you will lose something, and see something else. Definitely tell me what you like and what you don't.
Also, you may have noticed that new mechanics are coming out at a really fast pace. I like when players have many choices, so as soon as I get my hands on new mechanics, and I see nothing wrong with them, you have access to them. For example, at the nsider is free, so you can freely use the new feats, items, or paragon paths. We'll see abut it later though ^_^