Raven Crowking
First Post
I've written this before: you're being far too literal. Please consider the context of the discussion, rather than just the three specific words being used.
It's all about the decision points, as stated earlier. It's not the fact that there's a single die roll causing death, it's this single die roll with nothing the players can do about it. And no, divination magic and Gather Information will not always (often?) do it for you.
I don't expect divination magic or Gather Information to be able to do anything in a vaccuum. I expect that the player uses his intelligence, and determines when it is judicious to do the same.
And those three words -- save or die -- imply that there were no decision points leading up to them. You realize that there is always a SoD, regardless of the effect, and then having you decision points that lead you there. Where we disagree is whether or not your decision points lead you to the SoD effect in specific instances which you refer to as "SoD" as though they were different from the others.
SSSSSSSSSSSSSoD still has an SoD in it, wherein the player can claim that no decision he makes has any meaning. Let us say that the big D (D) is Die and the little D (d) is decision. You have SdSdSdSdSdSdSdSdSdSdSdSdSoD. I am arguing that, in the general case of SoD effects that is being complained about, you have ddddddddddddSoD. It is the appearance of the multiple "d"s which is important, not the S's, or the SoD.
See the bodak example above for a non-mythological example.
Can you give a quick recap, including the level of the characters, what they have done to have the BBEG send the bodaks, and what they know about the BBEG at that point? And, in this case, does the "or Die" in "Save or Die" mean that you lose the character, or that you have to sit it out until you are restored at the end of the fight?
Because I'm betting that the example is more mythological than you think.
RC