and that's about as complex as the 1st Edition fighter developed
Well sure if you just want to make a fighter sound like a boring combatant.
I guess it means complex in rules because there is has been moreso ever since.
But a fighter was an entry level class that needed little to learn to play, and anybody could jump into a game as one and learn the other classes and things as they played.
The Complete Fighter's Handbook, for example, offered numerous kits (precursors to 3rd Edition prestige classes and 4th Edition builds), including the gladiator.
Why pick the worse kit to put into the article? Why not use the barbarian that transpired through to 3rd as a full-fledged class to compare, and then to 4th as a class-to-be?
The only decent Gladiators came form the Complete Gladiators Handbook for 2nd that was an accessory for Dark Sun, so if anyone wants to read the better version of a Gladiator and has $50 or so to spend (unless online prices have gone down or it exists in PDF format), then check out the Dark Sun for a better gladiator.
Also please don't forget that level progresion and attack per round progression is a bit off from 2nd to 3rd because of the number of levels each offered, so don't let that confuse anyone who reads it.
Some races had level limits in 2nd which means they may not even get to 2/round while 3rd removed those level limits from all races to allow the fighter the greater speed closer to what a thief or ranger would expect.
That said, new 3E prestige classes offered fighters the chance to walk more specialized paths; both the gladiator (Sword and Fist), and the following Thayan gladiator (Champions of Ruin).
What's a Thayan Gladiator? They should have went with something that kept a class through rather than adding those PrCs tot he article to add confusion about the class as it aged. Again I would have chosen the barbarian since it spans all edition from 2nd up for a better direct comparison between "sub"-classes of the fighter without to much confusion of the kits/PrCs.
Plus it would have shown how some of those kits became popular enough to become a class like the barbarian and stayed so through 3rd into 4th(pending full release with playtest version available on DDI).
As for the gladiator, Dragon Magazine recently published the two-part series:
Only available for subscribers during Oct and if/when back issues are available.
The barbarian playtest is of course still free to non-subscribers
Dragon 368: Barbarian Playtest which has had its filname changed from the Dragon issue number 368 to 000 so people can still have access to it.
Mostly a nice little article going back through history, but I would have rprefered to see the barbarian much more over the gladiator comparisons for various reasons.
Can only guess which direction the MUs will take into kits and PrCs, but the progresion changes will be a very diffferent article on them. I don't even think any of the wizard kits were made into PrCs.
Once a fighter always a fighter, but in 4th a fighter isn't played much differently than a wizard with all the powers.
Overall I like the looks down memory lane, but not so much all of the commentary on them. Also glad to see they are free for non-subscribers.