Whirtlestaff's Wizards' Academy Revisited, IC02


log in or register to remove this ad

Capizzio sees a ghostly apparition of a quite dirty, filthy man wearing leather armor.

"Capizzio really starts sweating bullits !

"back off apprarition, afor i use potant magics against you!" he announces in as authorative voice as possible.

ready an action:

will cast dispell undead if the apparition advances

[sblock=dispel undead]
Disrupt Undead
Necromancy
Level: Sor/Wiz 0
Components: V, S
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Ray
Duration: Instantaneous
Saving Throw: None
Spell Resistance: Yes
You direct a ray of positive energy. You must make a ranged touch attack to hit,
and if the ray hits an undead creature, it deals 1d6 points of damage to it.

phb

[/sblock]
 

It was moving the entire time, Capizzio, so go ahead and roll your attack. (I must say, though, that it seems like an awful lot of trouble to go to for a lousy d6 of damage....)

[if this game was 4e you'd get to add your intelligence bonus to the damage roll. But, that's right, you HATE 4e, don't you? :p]
 

It was moving the entire time, Capizzio, so go ahead and roll your attack. (I must say, though, that it seems like an awful lot of trouble to go to for a lousy d6 of damage....)

[if this game was 4e you'd get to add your intelligence bonus to the damage roll. But, that's right, you HATE 4e, don't you? :p]

that would be HATE 4.e

capizzio speaks arcane words of enchantment "creatura ripugnante di undeath, lo trasmetto al vostro resto eterno!"

a beam of positive energy shoots forth from capizzio's hand:

1d20+5=18
ranged touch attack ac 18

doing damage (I hope) 1d6=5

standard action: defensively cast dispel undead
spell craft check: 1d20+6=21 ( I think it is 15 + spell level making dc = 16)
move action: take 5 foot step back

[sblock=translation]foul creature of undeath, i send you to your eternal rest[/sblock]

in case capizzio's turn comes again, he will be doing:
standard action: defensively cast magic missle
1d20+6=18
1d4+1=2, 1d4+1=3
move action: draw his +1 rapier
 
Last edited:

Ouch!

The apparition howls in pain from Capizzio's bolt of positive energy, and the light from the bolt causes the ghost to become a bit less substantial that it was, but it keeps coming.

NEXT!
 




The ghost at first recoils in pain, and then, when it realizes that it wasn't damaged badly by Tylara's spell, says, "Is thaaaaaat all you got, Beeeeec****???"

Xavier (spell is ready, just cast it!) and Kerlan are up (do anything. just do SOMETHING!). (Look at what Mowgli did! Just make something up and go with it.)
 
Last edited:

Xavier Zalev AC 14 HP 24/24

Xavier mutters the words of power and throws the orb of electricity that appears in his hand at the ghost, and hits squarely (natural 20).

OOC: base damage is 2d8 for 8. Isn't that a possible critical hit? If so, then the conformation roll is a 16, with additional damage of 10.
 

Remove ads

Top