A big trend I've noticed in 4e discussions is the math. The designers brought this on themselves by claiming they went back to basics and redid all the math and kept it all balanced.
What I'm curious to know, however, is what about the math of other editions?
Now before people get in a huff, this isn't a criticism or meant to incite any rivalry. I'm simply curious because I've engaged in discussions throughout the net for 2nd edition, 3rd edition and now 4th edition and I don't recall ever seeing so much math. Maybe I missed these discussions or I'm not remembering correctly but it seems that the math in previous editions was either irrelevant or it was so well balanced that it didn't matter.
Was the math in other editions even considered? Was it balanced? I always got the impression things were done pretty much fast and loose and nobody (including players... I certainly know I never worried about it) cared about the math behind it all.
What I'm curious to know, however, is what about the math of other editions?
Now before people get in a huff, this isn't a criticism or meant to incite any rivalry. I'm simply curious because I've engaged in discussions throughout the net for 2nd edition, 3rd edition and now 4th edition and I don't recall ever seeing so much math. Maybe I missed these discussions or I'm not remembering correctly but it seems that the math in previous editions was either irrelevant or it was so well balanced that it didn't matter.
Was the math in other editions even considered? Was it balanced? I always got the impression things were done pretty much fast and loose and nobody (including players... I certainly know I never worried about it) cared about the math behind it all.