ProfessorPain
First Post
Let me ask a question that reverses this question... When faced with opponents with class levels, do your players focus fire on the cleric first? The wizard first? Or the fighter first?
In every combat, I've been in, the goal is to get rid of the artillery, air force, and healers, and only then, do we prioritize dealing with the infantry (a.k.a. the fighters). Every high level combat consists of stalling the OPP melee guy while we deal with the real threats: the healer, tthe battlefield changer, he buffer, then the blaster.
In short, if your players consistently target the death star destroyer rather than the random fighters, shouldn't that be a clue which is really the most important not to have missing at the table?
Because most spellcaster opponents have all their spells, and the assumption is the only challenge they face that day is the party, so they don't mind unloading all their most powerful abilities in the first few rounds. And just as a tactical matter, it is much easier to handle a melee opponent when you eliminate the guys who fight from a distance. And wizards with their low HP total, are easy targets to drop first.
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