thecasualoblivion
First Post
Saying that D&D is a melting pot of different influences(two of which are "HF" and "S&S" mixed into a stew isn't a stretch. I would assert that the 1E AD&D PHB/DMG/MM themselves are proof enough of this(I'm not really familiar with the original pamphlets).
I'd also say that the "HF" vs "S&S" had little effect on the changing game mechanics of D&D. For the changes to D&D during my gamer existence, I would postulate:
1. AD&D 1E to AD&D 2E--Biggest change was the emphasis on "Story First" and Hickman style campaigns
2. AD&D 2E to D&D 3E--Biggest changes was the empowerment of players, making character creation and progression the centerpiece of the game, and the attempt via the toolbox approach and the D20/OGL to make D&D a universal system
3. D&D 3E to D&D 4E--Streamlining the game to focus on what it does best, and throw the rest to the curb.
I'd also say that the "HF" vs "S&S" had little effect on the changing game mechanics of D&D. For the changes to D&D during my gamer existence, I would postulate:
1. AD&D 1E to AD&D 2E--Biggest change was the emphasis on "Story First" and Hickman style campaigns
2. AD&D 2E to D&D 3E--Biggest changes was the empowerment of players, making character creation and progression the centerpiece of the game, and the attempt via the toolbox approach and the D20/OGL to make D&D a universal system
3. D&D 3E to D&D 4E--Streamlining the game to focus on what it does best, and throw the rest to the curb.