I have DMGII and Revenge of the Giants

I'd like to hear more about RotG. Of those 21 giants types listed, are they just slight variations are some really interesting new monster mechanics added?

I got my copy for judging RPGA gaming at PAX 2009 this weekend and I have only glanced through it so I don't have an answer on that, yet.

I will say I liked the skill challenges they put in the mod. I like the use of the group skill check mechanic. Of course I will have more to say on skill challenges once I run these in real conditions.

When I get home from work I will take a look at the statblocks to see if there are any interesting mechanics but I am not really psyched about spoiling new abilities to those that might play it.
 

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Is RotG setup like adventures (I think the last one I read thoroughly was in the H series) where it's chronological mix of story elements and encounters....

or is it setup like Dungeon where it's all the story elements (including the conclusion) and then it lists all the encounters - i.e. lots of flipping. I think it might've been answered, but I wanted to be clearer. Thanks for the help so far! So close to owning it!
 




Is RotG setup like adventures (I think the last one I read thoroughly was in the H series) where it's chronological mix of story elements and encounters....

Yes, it is laid out like published adventures H, P, and E in "order." However, the players have the choice to do some of the encounters out of order so you might be flipping through the book anyway.
 

About the Giants in RotG.

In the New Monsters section:

  • There are 2 new giant "races." The first has 4 statblocks and the second 3 for the other.
  • There are 4 new hill giant statblocks.
  • There are 5 new fire giant statblocks.
  • There are 5 new frost giant statblocks.
  • A Primordial.
  • A new monster with 3 representative statblocks.
There are other new statblocks sprinkled throughout the adventure.

Yes there is variety and a few surprises.

In all I can't wait to have them in the next Adventure Tools: Monster Builder Beta to play around with.
 

About the Giants in RotG.

In the New Monsters section:

  • There are 2 new giant "races." The first has 4 statblocks and the second 3 for the other.
  • There are 4 new hill giant statblocks.
  • There are 5 new fire giant statblocks.
  • There are 5 new frost giant statblocks.
  • A Primordial.
  • A new monster with 3 representative statblocks.
There are other new statblocks sprinkled throughout the adventure.

Yes there is variety and a few surprises.

In all I can't wait to have them in the next Adventure Tools: Monster Builder Beta to play around with.

What are the two new varities of giants? I'm trying to think of the ones that are missing (Ocean, Sand, and Forest come to mind).
 



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