Sorry again everyone!
One-Who-Waits takes another cautious step forward as the form of Knotty Virtue congeals in the air. The spirit streaks across the room, passing through the tentacled creature next to Eithal with an audible hiss.
[sblock=Knotty Virtue, in Old Allarian]
"Strike here, giant!"[/sblock]
[sblock=actions]Move: to M32.
Free: summon spirit into D17. I'm assuming this will hamper things coming out of the portal based on the idea that they appear in the purplish space underneath it. If that's not the case please put Knotty Virtue somewhere more sensible.
Standard:
claws of the eagle on the drone next to Eithal. Eithal gets a basic attack on it.
Interrupt: OWW will use
Bonds of the Clan to save one of his friends from falling unconscious if it comes up (and if he can do so without falling unconscious himself).[/sblock]
[sblock=ministats]
One-Who-Waits Male Deva Shaman 2
Initiative: +2
Passive Perception: 21; Passive Insight: 21; Senses: Normal
AC: 17; Fort: 14; Reflex: 15; Will: 16
(+1 to defenses against attacks by bloodied enemies)
Resistances: Necrotic 6, Radiant 6
HP: 31/31; Bloodied: 15; Surge Value: 7; Surges left: 8/9
Action Points: 2
Powers
Call Spirit Companion
Spirit's Fangs
Stalker’s Strike
Claws of the Eagle
Healing Spirit
Healing Spirit
Speak With Spirits
Twin Panthers
Bonds of the Clan
Memory of a Thousand Lifetimes
Second Wind
Spirit of the Healing Flood
Conditions: None
Full sheet:
One-Who-Waits[/sblock]
[sblock=Spirit Effects (IMPORTANT TO DM AND PCS)] A reminder of the effects that the spirit (Knotty Virtue) has on combat. The first three are important to players.
- Any ally of One-Who-Waits who starts their turn adjacent to Knotty Virtue can shift 1 square as a free action, as the first action during their turn.
- Any ally of One-Who-Waits who is adjacent to Knotty Virtue gains a +4 bonus to their damage rolls against bloodied enemies.
- Knotty Virtue occupies 1 square. Allies can move through its space but enemies cannot.
- Any enemy that leaves a square adjacent to Knotty Virtue without shifting is subject to an opportunity attack (the Spirit's Fangs power).
- Knotty Virtue has the same defense values as One-Who-Waits and can be targeted by attacks.
- If a single attack deals 11 or more damage to Knotty Virtue, the spirit disappears and One-Who-Waits takes 6 damage. Otherwise Knotty Virtue is unaffected by attacks.
- When One-Who-Waits takes a move action, he can move Knotty Virtue up to 6 squares as well.
- Knotty Virtue is unaffected by terrain and environmental phenomena.
[/sblock]