What articles do YOU want written for Dragon and Dungeon?

Rechan

Adventurer
What articles would you like to see written for DDi?

Bare in mind I'm starting this thread so that freelancers (read: people on ENWorld who want to write an article) will have a pool of ideas/an idea of what folks want.

Monster Race Writeups for PCs

The Minotaur, Gnoll, and Shadar-kai were all in the back of the MM1, and then they received a racial writeup in Dragon. I'd like to see other races given this treatment. Now, a racial writeup is more than just the race given PC stats - it also includes a lot of feats that 1) compliment the race's traits/powers, 2) give support for this race interacting with other classes, and 3) misc things. The article also includes fluff.

The races I'd like to see:

Kenku
Kobolds
Goblins/Hobgoblins/Bugbears
Lizardfolk

While the inevitable response is "WotC doesn't do writeup of EEEVIL races", again - Shadar-kai, Gnolls, Minotaur. I'm just putting the suggestion out there. Especially for Kenku and Lizardfolk, who aren't stereotypically evil races.

Divine Boons/Legendary Boons/Grandmaster Training

The DMG2 introduced some great stuff. Alternative rewards to magical items, these are abilities the PCs gain as plot points or other sort of benefits.

But the DMG2 boons are limited. There's only a few of them! This is a great tool that should have more diverse choices. I'd like to see a lot of these so I don't have to make up a ton of them.

Encounter Objectives

The DMG2, and even further this thread presents some great suggestions on creating objectives within an encounter to offer other focuses than just a slugfest. However, these are merely suggestions, not guidelines or concrete examples.

An article that takes one, or a few of these objectives, and creates an encounter with rules on HOW to achieve that objective, would be a great tool. The Chaos Scar adventure Dead By Dawn is a fantastic example of a "Defend the Tower" scenario; a sequence of events and rules are presented on how to defend the characters' location from a zombie mob.

More Creature Incarnations

More Monsters! I LOVE MONSTERS. More more more! Creature Incarnations specifically takes one type of monster (gnolls, fell taints, kobolds) and presents a lot of monsters of that type. I would indeed like to see more of these.
 

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What articles would you like to see written for DDi?

Bare in mind I'm starting this thread so that freelancers (read: people on ENWorld who want to write an article) will have a pool of ideas/an idea of what folks want.

Monster Race Writeups for PCs


The races I'd like to see:

Kenku
Kobolds
Goblins/Hobgoblins/Bugbears
Lizardfolk

While the inevitable response is "WotC doesn't do writeup of EEEVIL races", again - Shadar-kai, Gnolls, Minotaur. I'm just putting the suggestion out there. Especially for Kenku and Lizardfolk, who aren't stereotypically evil races.

...and the goblinoids aren't Evil in Eberron, and in fact, a major nation. I'd like to see these too.


More Creature Incarnations

More Monsters! I LOVE MONSTERS. More more more! Creature Incarnations specifically takes one type of monster (gnolls, fell taints, kobolds) and presents a lot of monsters of that type. I would indeed like to see more of these.

Oh yes.

Plus...more campaign specific stuff. DDI was where we were promised that we'd get the campaign specific articles now that we're in the 3-and-out format for campaign settings.

Yet in the last two years I think we've seen just a handful of Eberron articles, and no Eberron specific adventures.

While we're at it:

More adventures...that aren't Chaos Scar or Adventure Path related. I think we only get one per month now? That's not enough IMO.
 


Dungeon:

City Building . Wilderness Mapping. Good aligned creature stats.

Dragon:

Purchase pricing for stuff useless in combat but your PCs might want to buy.

Alternate racial and class write-ups that would be in the PHB if WotC decided to rewrite it knowing what they know now.
 


Dragon

One Sorcerer article that gives them a good striker-oriented PP with no ridiculous drawbacks. Seriously, one of the "best" paths currently blinds you on a crit.
 


Dungeon:
Flesh out social skill contestants within the Skill Challenge framework
Cultural templates for your game, how to make a module feel low fantasy, European early feudal, Romanic, Oreintal feudal, Eastern Caste based, etc..
Social templates for characters.. distinquish the Barbarian from the northern artic lands from the Barbarian from the desert, and from the Barbarian from the city.
Wilderness gaming, with options for the various terrains
Golemcraft 101, fo 4E
City Building.

Dragon:
"Deadly Lairs" series in which a monster is highlighted with a lethal, well designed lair that includes normal allies, terrain features, and good fluff.



So.. if we are putting these ideas out here, whats wrong with someone just grabbing these ideas and posting articles/blogs here at EnWorld?
 



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