Wicht
Hero
And since Wicht's post is a hyperbolic exercise in question-begging...
Which post was that?

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And since Wicht's post is a hyperbolic exercise in question-begging...
Beginning of the End, I am not sure what you mean by "Rule Zero Fallacy." Please explain.
WotC made it clear that one of the driving forces behind 4e was to clear out the mass of published work so they could start from a clean slate. There are some good reasons for that, but it does ask the folks who have bought so much of WotC's books to put them aside and ante up again. And following along seems of limited value: buy a new system so we can sell you the same kinds of rules supplements we sold you the last edition, all over again.
"There's no problem because the DM can fix it" is not a refutation of "there's a problem". It, in fact, concedes the argument and admits that there is a problem before attempting to dismiss it in such a fashion that no problems are ever considered relevant.
OK, I get it. I don't mean to refute the problem, but rather say that what is often happening is people are making mountains out of mole-hills. The "problem" is not insurmountable and only as difficult as one wants to make it.
I would like to see an example of what someone means when they say that converting, say, a 1E module to 4E is very difficult. What elements are particularly difficult to convert? Let's say we're converting an encounter vs. a party of drow. How hard is it to use Monster Builder, or just the Monster Manual, to draw up a party of drow and then adjust it to be an appropriate challenge to the character party? Or how difficult is it to turn a 10th level 3.x fighter into a 10th level 4E fighter? Or to adjust damage from traps to work with the 4E scale? Or to use the 4E skill system? I am honestly not sure what is so difficult, or what area of conversion poses a particular problem.
If anything I would say that converting to 4E is easier than before because of tools like Monster Builder. AuldGrump says that costs $10 a month, but you can get a subscription for $10 now and then cancel and get all the monsters in three Monster Manuals plus tons of articles, other books, etc, and never need to update again.
Herschel said:It's either that or asking them to buy re-hashed and re-packaged rules supplements they already sold you for the current edition.
Which sounds like a bigger sales base?
I dont ever recall saying that the problem of conversion was so insurmountable if you can please quote me on that one i'd appreciate it. What i said was if you have to change what is supposed to be a conversion so much from what it was originally what was the point of doing the conversion to begin with? What I said was that the conversion winds up being way to much work to balance within the framework of the new system that it's almost not worth doing the conversion.
http://www.enworld.org/forum/genera...can-why-cant-wizards-coast-2.html#post5320402
It just looks like that you DONT WANT to see what the particular problem is or was. I already told you I'm not interested on giving WOTC more money just to use their tool for a game that I may or may not (definitely not at this point and time) continue playing.
Earlier this morning, I was writing up and at length comparison of converting a 10 man Drow group from Descent into the Depths of the earth from 1E to 2E to 3E to 4E. But then I realized that no matter how I broke it down in whatever detail you would still nullify the argument by declaring handwavium. Why bother at that point? You dont want to acknowledge that it's an issue. End of story.