darjr
I crit!
Miniatures Madness
Mike Mearls defines two camps, one for the default 3.5/4e style of miniatures combat and one for a more free form style.
I've played a lot of 4e and I think I've since fallen into the latter camp. I don't mind a rigorous tactical miniatures part of the game but I wanted to play games that didn't 'seem' to require it.
I find it interesting that Mike Mearls falls into his second camp, wanting:
Like him, I remain a huge fan of mini's.
Mike Mearls defines two camps, one for the default 3.5/4e style of miniatures combat and one for a more free form style.
I've played a lot of 4e and I think I've since fallen into the latter camp. I don't mind a rigorous tactical miniatures part of the game but I wanted to play games that didn't 'seem' to require it.
I find it interesting that Mike Mearls falls into his second camp, wanting:
mearls said:a simple method that doesn’t require me to draw lines, mess with the grid, or otherwise break out of the action’s flow
Like him, I remain a huge fan of mini's.