EarthsShadow
First Post
Cool. For me, I would have to say my favorites include:
Monsternomicon - a truly sweet book that offers so much, its a shame that the monster manuals don't follow this formula and format for success.
Both Relics & Rituals books - really cool, if a bit overpowered.
Call of Cthulu 3e - modern horror, sanity points, overkill god-like monsters, psychological methods of terminating player characters, and just a good all round fun game to play.
Wheel of Time - this is just a good game, and this is what D&D should be translated to, IMO.
Star Wars Revised - this one gets the capture and feel of the star wars legacy, the first book did not.
and I will have to list the Book of Vile Darkness and Kalamar's Villian Design Handbook and both really good, and combined they make making villians a truely wonderful experience to kill...err... I mean, challenge the player's with.
Monsternomicon - a truly sweet book that offers so much, its a shame that the monster manuals don't follow this formula and format for success.
Both Relics & Rituals books - really cool, if a bit overpowered.
Call of Cthulu 3e - modern horror, sanity points, overkill god-like monsters, psychological methods of terminating player characters, and just a good all round fun game to play.
Wheel of Time - this is just a good game, and this is what D&D should be translated to, IMO.
Star Wars Revised - this one gets the capture and feel of the star wars legacy, the first book did not.
and I will have to list the Book of Vile Darkness and Kalamar's Villian Design Handbook and both really good, and combined they make making villians a truely wonderful experience to kill...err... I mean, challenge the player's with.
