Sleep
Daily ✦ Arcane, Implement, Sleep
Casting Time: Standard Action
Area: burst 2 within 20 squares
Target: Each creature in burst
Attack: Intelligence vs. Will
With a wave of your hand, you cause a burst of magical sand to explode in a nearby area. Creatures within the sand cloud are overcome with weariness, falling asleep if they fail to shake off the initial effect. The spell can only keep creatures asleep for so long before they wake up, and an ally can try and shake a sleeping creature awake (through use of the Grant Saving Throw action).
Even creatures that don't normally sleep, such as elves, are subject to this spell's effects.
Sleep
You exert your will against your foes, seeking to overwhelm them
with a tide of magical sleep.
Daily ✦ Arcane, Implement, Sleep
Casting Time: Standard Action
Area: burst 2 within 20 squares
Target: Each creature in burst
Attack: Intelligence vs. Will
Duration: Save ends
Does this spell not work if you can't wave your hand?With a wave of your hand, you cause a burst of magical sand to explode in a nearby area. Creatures within the sand cloud are overcome with weariness...
Do you prefer your spell to read:
"Targets hit by the spell fall asleep."
Yes.It's interesting to compare the OD&D version.
Yes.
Much the same thing happens when you look at OD&D or B/X Fireball - just like 4e, it only talks about damage to creatures, leaving the effect on other objects (eg books, barns etc) of the 20 FOOT RADIUS BALL OF FIRE to the imagination and adjudication of the GM and players.
This is why I don't think that 4e stat blocks/formatting play any role per se in what is at least alleged to be a conteporary decline in player creativity.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.