Savage Wombat
Hero
Nobody is saying that, Hussar.
I'm just saying that only ever picking the "good" spell isn't the only role-playing option either. Plenty of people have played fighters with daggers and leather armor, because that's what they wanted to play. And in a good system, they can do that.
It sounds to me, though, like you feel that a wizard is somehow "forced" to pick only the most optimal combinations available, just to be effective. When one could choose to limit yourself to other options to, if nothing else, stretch oneself creatively.
But asking the game designers to make sure that every single option is perfectly balanced against every other option is a foolish dream. Better game balance is good, a worthy goal - perfect game balance is an unrealizable pipe dream.
I'm just saying that only ever picking the "good" spell isn't the only role-playing option either. Plenty of people have played fighters with daggers and leather armor, because that's what they wanted to play. And in a good system, they can do that.
It sounds to me, though, like you feel that a wizard is somehow "forced" to pick only the most optimal combinations available, just to be effective. When one could choose to limit yourself to other options to, if nothing else, stretch oneself creatively.
But asking the game designers to make sure that every single option is perfectly balanced against every other option is a foolish dream. Better game balance is good, a worthy goal - perfect game balance is an unrealizable pipe dream.