Jimlock
Adventurer
Rules Compendium (2007), page 5 "Introduction"
Rules Compendium, page 11 "Antimagic/Spells"
For [MENTION=6669384]Greenfield[/MENTION] & [MENTION=88006]dakuth[/MENTION]
Introduction
The book you hold in your hands is the definitive guide for how to play the 3.5 revision of the DUNGEONS & DRAGONS Roleplaying Game. Years in the making, it gathers resources from a wide variety of supplements, rules errata, and rules clarifications to provide an authoritative guide for playing the D&D game. It updates and elucidates the rules, as well as expanding on them in ways that make it more fun and easier to play. When a preexisting core book or supple- ment differs with the rules herein, Rules Compendium is meant to take precedence. If you have a question on how to play D&D at the table, this book is meant to answer that question.
Rules Compendium, page 11 "Antimagic/Spells"
SPELLS
Spells don’t function in an anti- magic area, but an antimagic area doesn’t block line of effect. If a spell’s point of origin is inside an antimagic area, that spell is entire- ly suppressed. When a spell’s point of origin is located outside an anti- magic area, but part of that spell’s area overlaps the antimagic area, that spell’s effect is suppressed where the two areas overlap. Time elapsed within an antimagic area still counts against a
spell’s duration.
If an instantaneous spell is entirely
suppressed, that spell is effectively can- celed. (It’s suppressed, and its duration instantaneously expires.) An instantaneous area spell is only entirely suppressed and effectively canceled if its point of origin is within the antimagic area. Otherwise it works like any other area spell that has a point of origin outside the antimagic area—only where its area overlaps the antimagic area is its effect is suppressed
(and effectively canceled).
A wall of force, prismatic wall, or prismatic sphere isn’t affected
by antimagic. Break enchantment, dispel magic, and greater dispel magic spells don’t dispel antimagic. Mordenkainen’s disjunction has a 1% chance per caster level of destroying an antimagic field. If the antimagic field survives the disjunction, no items within it are disjoined.
For [MENTION=6669384]Greenfield[/MENTION] & [MENTION=88006]dakuth[/MENTION]