Bring all your pettiest complaints about the playtest

I'll throw in my 2 petty coppers for the Silver Standard. Copper and Silver are the metals of currency. Gold is the metal of wealth.

Also, the average hobbit is 3' 6" in Tolkien's work. I've always perceived them that way in D&D, regardless of what the PHB of the moment might say - usually a bit shorter than a dwarf and half or even less the weight.

- Marty Lund
 

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No spells that impose INT or CHA saves.

I wouldn't call that a petty complaint. If all six stats should matter for saving throws, then they really have to matter. All of the saves I'm seeing so far are the big three - con, dex, wis (with a little bit of str for web).

Granted, I don't think we really have seen them yet but I'd put illusion spells under int and seriously consider moving most enchantments that override personal will to cha.
 

I just want to point out that the advice on not setting a DC beforehand doesn't say to look at the die result, but to look at the check result. It's saying, let the player give you the total they rolled, and then decide if that feels like it was high enough. Since DCs are static, this method works. If the total was 17, you know that's enough for a difficult task.
 

I also don't see the problem with flubbing check DCs once in a while. I almost always do it to nudge the roll into "success" territory to keep the action moving however.

What kind of petty DM tells you no based on your die roll without even taking the modifier into consideration? :erm:

As for the main topic, I don't really have any petty complaints yet. All mine are major. ;)
 

SILVER STANDARD!!! Sorry to echo late 19th century populism, but YOU SHALL NOT CRUCIFY MANKIND (or elven, dwarven, etc.) ON A CROSS OF GOLD!

Yeah, I can and will house rule it just like I always have. It was just soooo disappointing to see that disappear from the initial promises. If that ain't petty (and my rant obscure) I don't know what is.
This was my petty complaint too!
 

I know, right? All this lip service to making the stats equal, and then Wis is still king.

Lies. All of it. Many enchantments are literally personalty vs personality attacks and for SOME reason they are not CHA saves.

Yeah I don't know why they're stepping away from Fort/Ref/Will, because there are mainly going to be two problems resulting from this.

- It will be hard to find spells that target certain stats
- When there is a spell that targets one of those hard to find stats it will have to be fairly weak since it would likely be an instant hit. (ie. Int/Cha)

Actually many spells could fit as INT or CHA spells. Like Command and Hold Person. But for some reason they are WIS. This encourages standard dump stats and if you target dump stats, the failure chance of the target skyrockets.
 

I wouldn't call that a petty complaint. If all six stats should matter for saving throws, then they really have to matter. All of the saves I'm seeing so far are the big three - con, dex, wis (with a little bit of str for web).

Granted, I don't think we really have seen them yet but I'd put illusion spells under int and seriously consider moving most enchantments that override personal will to cha.

Then it is a full fledged major complaint. ALERT THE MEDIA!
 


Here's a petty complaint spun off of something with perhaps more heft: The disparity in ability score adjustments between humans and the rest means it's somewhat of a pain to convert a character from human to something else or vice versa.

We used the playtest pregens this weekend, but let everyone customize. All the other changes were easy as pie--swap a specialty, swap a background, etc. But two characters swapped from human to elf. Because of the human adjustments, this meant basically redoing ability scores from scratch, and then everything they affect.

It's a petty complaint because it is not the kind of thing that would arise very often. :D
 

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