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Loaded Dice

was

Adventurer
Recently it was pointed out to me that a fellow player was using loaded d6's during our sessions. I then watched him roll nine 6's in a row on a d6 dice, confirming that he was indeed using loaded dice.
We discussed it with the DM and he was apparently already aware of it. He compensates for it by hitting that character a little more often and for more damage. Yet I am still bugged by the fellow using the loaded dice. I am thinking about talking to the player directly and tell him that it's not cool to use those dice.
Am I overreacting? Should I talk to the player or just let the DM's passive solution handle it?
 

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Gilladian

Adventurer
I would definitely talk to him. If you feel able, tell him exactly what you know and how it makes you feel. If not, try buying him a new set of d6es and taking the old loaded one away. Pick it up, set it off the table somewhere, and say "I think it is time you retired this one...". If he gets upset, then tell everyone at the table what the problem is.

This works best if it is your house, or if the DM is ready and willing to back you up. But it should work.
 

Crothian

First Post
If the DM keeps allowing it when I needed to roll a d6 I'd use the players loaded dice. I would defiantly tell everyone about it.
 

Hand of Evil

Hero
Epic
I don't think it would bother me because I know the GM is taking action and it does not directly impact me but I am not at your table. There are a number of questions you have to ask yourself, but as the GM already knows and is addressing it in his own way; does it interrupt the game or make it less enjoyable? If, yes, then yes take it up with the player AND the GM. If, no, don't worry about it.


IF I were the GM I would pick up some loaded d6's just to be used against the player, you may want to give that idea to the GM.
 

Wicht

Hero
If he knew they were loaded and used them anyway, there is a word for that: cheating. Its hard to cheat at an RPG, but loaded dice is certainly one way to do it. If I was running a game and knew that was happening, the player would have the option of either changing dice or leaving the game.
 

Janx

Hero
There's people who care about the dice rolls and people who don't.

The people who don't care about the rolls tend see the game as a social experience. There's no wrong way to play. The GM is just making stuff up anyway. The GM seems to be in that camp, and he's compensating for McLoady so he can keep the experience running for everybody.

Ain't nothing wrong with that.

Now the OP, and almost every one else here, is on the other side. Dice rolls matter. One dude is cheating and that gives him an edge over the other players. The GM is aware of it, and is merely compensating for the problem, rather than dealing with it.

So, I gotta wonder, is it the player's job to confront the cheater? the GM is aware of it. Do you really want to stir up the issue?

Do you have extra skills in being diplomatic and dealing with difficult people? If you say "yes", sit back down, because you probably have an over-inflated sense of your incompetence with people. The only ones likely to pull that conversation off are the modest ones who said "no" (not the ones who said "no" because they acknowledged they suck at people skills).

If you take the issue up with this guy, you'll put the group at risk, the friendship at risk.

Personally, I don't mind a bit of confrontation. Escalation is how stuff gets dealt with in my view. Just remember that it ain't a science and your results may vary once a situation erupts.
 

Dioltach

Legend
So, I gotta wonder, is it the player's job to confront the cheater? the GM is aware of it. Do you really want to stir up the issue?

Why shouldn't it be the player's job? They're all part of the same group: it's not as if the DM is responsible for how the group interacts. The OP might just as easily feel it to be his responsibility to take the DM to task for not dealing with the perceived issue. My view is that if the OP is happy with how the DM is handling the situation, he should ignore it; if he feels that the use of loaded dice and the DM's approach are detracting from his own sense of enjoyment, then he should address the matter, possibly in front of the group as a whole.
 

Nagol

Unimportant
So, I gotta wonder, is it the player's job to confront the cheater? the GM is aware of it. Do you really want to stir up the issue?

That depends, are the player characters or player agenda ever in conflict -- even a friendly rivalry? If so, the player is cheating the other players. At the most basic level, an argument can be made the player is cheating the rest of the group out of a sense of earned accomplishment.

If you take the issue up with this guy, you'll put the group at risk, the friendship at risk.

I posit the person engaged in surreptitious adjustment of odds has placed the group and friendships at risk. Anyone who discovers and acts on that knowledge is responding to provocation.
 

Janx

Hero
That depends, are the player characters or player agenda ever in conflict -- even a friendly rivalry? If so, the player is cheating the other players. At the most basic level, an argument can be made the player is cheating the rest of the group out of a sense of earned accomplishment.



I posit the person engaged in surreptitious adjustment of odds has placed the group and friendships at risk. Anyone who discovers and acts on that knowledge is responding to provocation.

Hey, I'm in the camp of tar and feathering the cheater and chaining him up to the back of a train so he has to run to keep up.

That methodology works great if your not friends with the guy and nobody else in the group is either.

Gets a lot messier when the relationship lines are criss-crossed and it turns out the OP is the only one who's bothered by it and he ain't got the social clout in the group.
 

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