CapnZapp
Legend
The addition of Backgrounds to D&D is a great move. It really helps making characters into personalities and not just "builds".
However, I feel that something is... lacking.
After you create your PC, that whole chapter on Backgrounds is over and done with, choice-wise.
Yes, you still benefit from your choices (being harassed by your Nemesis, acting on your traits etc), but you never return to those pages to make new choices or select new advantages or disadvantages.
Are you aware of any other (fantasy, levelled) rpg where this kind of stuff pops up again, after character creation?
I'm thinking of ways to... refine? ...your character's personality, say, at the start of each tier? Not only at level 1, but also at levels 5, 11 and 17 (for example) do you return to the PHB and its pages on personality and traits, that isn't pure mechanics (such as feats, level benefits, spells etc)
Anything you've seen in other games?
However, I feel that something is... lacking.
After you create your PC, that whole chapter on Backgrounds is over and done with, choice-wise.
Yes, you still benefit from your choices (being harassed by your Nemesis, acting on your traits etc), but you never return to those pages to make new choices or select new advantages or disadvantages.
Are you aware of any other (fantasy, levelled) rpg where this kind of stuff pops up again, after character creation?
I'm thinking of ways to... refine? ...your character's personality, say, at the start of each tier? Not only at level 1, but also at levels 5, 11 and 17 (for example) do you return to the PHB and its pages on personality and traits, that isn't pure mechanics (such as feats, level benefits, spells etc)
Anything you've seen in other games?