Bawylie
A very OK person
After reading responses, I'm starting to wonder if the disagreement comes, in part, from the DM's position on the Role of the Dice (DMG, page 236). I see this as a basic difference between many DMs that can create different outcomes further down the line.
I'm more of an advocate of the "Middle Path," wherein the DM balances the use of dice against deciding on outright success and failure without a roll.
The impression I get from those who like secret rolls, social skills affecting PCs, or Investigation/Perception retries, is that an action calls for a roll just about all the time. Do a thing, make a check. Fail that thing, do it again if you like, make another check. Players, as a result, frequently ask to make checks or "use skills" as some say. Concerns over "Metagaming" arise here.
Whereas, for me, there is an intermediate step: Do a thing, DM judges whether or not the outcome is uncertain and, if so, make a check. The DMG says that "By balancing the use of dice against deciding on success, you can encourage your players to strike a balance between relying on their bonuses and abilities and paying attention to the game and immersing themselves in its world." Concerns over "metagaming" don't arise as a result.
Building off that, I feel there's a bit too much concern over the number on the die as opposed to the result of the action.
D&D had a binary fail/succeed setup. So if the DC is 10, an 11 and a 17 are equally successful. As 1 and 9 equally failures. But we intuit more success with a higher number (and we have a critical at 20).
So we have a weird situation where, unless the die result is particularly important, the only information it imparts is success or failure. (13A and *world make specific results slightly more important).
So on this matter, I don't care if players always see their results or not. By default, bc idc, I always show. If I were to fudge dice, or something like that, I'd be more inclined to hide some. But as it is, the only thing the die is telling is whether the action succeeded or failed. Which I'm about to announce anyway. So, whatever tension is to occur happens anyway before the die is cast.
Anyway, no harm in showing always. Some harm in not showing could be (justly or unjustly) perceived, particularly if you're known to fudge dice. But all that's a side issue as to whether or not the action succeeded or failed, which in the end, is all that matters about the roll.
Edit: to clarify. I always show PC rolls. I often withhold DM rolls simply bc they occur on my side of the screen. This isn't important though, just curcumstantial matter of location. If I play w/o screen, my rolls are unhidden.
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