L
lowkey13
Guest
*Deleted by user*
Yeah, well my anecdote can totally beat up your anecdote!
Seriously, though, as I've mentioned before in the threads, I DM for kids. 5e is incredibly easy for them to grok. Never had a problem. And some are younger than 10.
Perhaps the issue is what they started with? If you started by teaching them 4e, then that might have seemed more "natural," and the difficulty was the switch from what they knew to a different system.
Personally, I don't pay much attention to one person or another saying X System is "easier" or "better," because it's whatever works.
I think you're overstating how hard it is to learn 5e. My own group is completely new to D&D, with myself only starting to really delve into the rules when 5e came out, and nobody's had any problems (aside from a switch from online to offline where everyone forgot how to roll d20s). There's enough resources out there that the actual book terminology isn't going to prevent people who want to learn the game from learning.
Just give them the resources needed to ease them into the game, and they'll survive.
this post seems to suggest that you think I or someone else ITT is claiming that any edition is especially hard to pick up. That isn't the case.
So, like I said. No one claimed that any edition was hard to pick up.Well you claimed 4e was the easiest to pick up...I don't think 4e or 5e is particularly hard to grasp but I also don't see 4e as defintively easier either.
Im inclined to agree with the bolded part. things like the artificer could be done as subclasses for a handful of different classes, but it will not be half as good as it would be as a full class. Same with the "warlord", and IMO, assassin.
I do think a solid gish class is still needed. IMO, divine classes don't count, and clerics are my least favorite class in the game. Maybe tied with fighter.
A swordmage class could combine frontliner defenses and proficienies with arcane spellcasting, and the scag cantrips, and from level one, no tinkering or taking human for the feat required, just be a gish. "Out of the box", as it were. Said class could also include an arcane archer, and maybe something more outside the box.
For me, warlock comes closest because you don't need blade pact to be a gish. Make your first two invocations give you at will mage armor, and false life, and use the scag cantrips. Level 2 gish ain't bad. My group starts at lvl 3, though. So for us, the EK and AT are fine gish options. for the most part.