Why are you getting all bent out of shape over this? He doesn't like Bonus actions. So what? Why do you care? Mike has already said that 5E isn't changing and getting rid of them, Bonus actions are a part of the game and will continue to be a part of the game. But him as a designer just sees why they weren't the best design choice in his opinion and that he'd design them differently now that he's worked with them.
Why is that an issue? What, are your feelings getting hurt that the D&D manager doesn't like the same things you like?
And that's precisely why Mike has said they aren't removing bonus actions from 5E. He knows that ship has sailed and he's okay with it. But if he had to do it AGAIN, knowing now what he didn't know then, he'd design it differently.
Why that BOTHERS people that a designer keeps designing in his head is kind of silly if you ask me.
It BOTHERS me because he doesn't even seem to understand what the problem really is! And at this point it almost has to be willful ignorance. Honestly the best thing about this UA is that there will be a survey afterwards where, hopefully, enough rational voices will be able to get through all the static and he can be made to see the real problem.
Why that BOTHERS people that a designer keeps designing in his head is kind of silly if you ask me.
I'm not bothered that a designer keep on designing. That would be silly.
I am perplexed by his view of bonus actions however, as I think the implementation is currently fantastic.
Which makes me wonder what he sees that I dont.
OR what I see that he has overlooked.![]()
But there is still the future to think about. Ten or twenty years from now are we going to get a new version of D&D with a ridiculously complex initiative system that doesn't make sense and causes people to sit out for a turn? Are we going to replace the simplicity of Action + Bonus Action for 1001 unique actions each with their own rules?
Which makes me wonder what he sees that I don't.
I'm not bothered that a designer keep on designing. That would be silly.
I am perplexed by his view of bonus actions however, as I think the implementation is currently fantastic.
Which makes me wonder what he sees that I dont.
OR what I see that he has overlooked.![]()
Are you a RPG game designer? The answer to your question is possibly buried in there somewhere.
And that's precisely why Mike has said they aren't removing bonus actions from 5E. He knows that ship has sailed and he's okay with it. But if he had to do it AGAIN, knowing now what he didn't know then, he'd design it differently

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.