plisnithus8
Adventurer
Would a Prception checkbe out of place to notice this in the middle of combat?
If that's the way you want to run it, go ahead. It just doesn't sound particularly fun or useful to me. As a DM, I let the players know, because their PC's know how the world and their abilities work.
Yes. I usually say something like "he doesn't appear to be as hurt as you'd expect him to be", which is basically code for "he resisted that attack." I see little reason in hiding that sort of thing from the players.
Would a Prception checkbe out of place to notice this in the middle of combat?
Do they?
So, in the "CR 5 monster with 80 hits points and no damage resistance vs. a CR 5 monster with 40 hits points and damage resistance" case, what exactly do the PCs know?
As a DM, what information do you change between the one example and the other? Is there really a difference here when the end result (i.e. number of average rounds to take the monster out) is the same?
Depends on a monster, not its hp. I would describe a werecreatures immunity different than a iron golems. Two different monsters with different hp, but with immunity to nonmagic weapons. The werecreature instaheals while the weapon would just bounce off the golem. The important part is how you tell your players.Do they?
So, in the "CR 5 monster with 80 hits points and no damage resistance vs. a CR 5 monster with 40 hits points and damage resistance" case, what exactly do the PCs know?
As a DM, what information do you change between the one example and the other? Is there really a difference here when the end result (i.e. number of average rounds to take the monster out) is the same?
As a DM, do you hint that an attack doesn't do full damage against a creature with damage resistance?
I have been, but they discussed it on the Cannon Fodder podcast (Glass Cannon podcast after show), and now I'm second guessing.