D&D 5E Casting multiple spells with bonus spells and the order they are cast.

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Can you also cast a reaction spell on your turn?
You sure can! Here’s a common way for it to happen: Cornelius the wizard is casting fireball on his turn, and his foe casts counterspell on him. Cornelius has counterspell prepared, so he uses his reaction to cast it and break his foe’s counterspell before it can stop fireball.


It is possible (without action surge) to cast 3 spells per initiative sequence. An action (cantrip), a bonus action, and a reaction (eg shield or counterspell). The reaction spell can happen at any time, during anyone's turn, as long as the trigger conditions are met.

So for example, Chill Touch, Healing Word, and a Counterspell would be perfectly allowable.
 

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Page 12 of the above link:

Can you also cast a reaction spell on your turn?
You sure can! Here’s a common way for it to happen: Cornelius the wizard is casting fireball on his turn, and his foe casts counterspell on him. Cornelius has counterspell prepared, so he uses his reaction to cast it and break his foe’s counterspell before it can stop fireball.


It is possible (without action surge) to cast 3 spells per initiative sequence. An action (cantrip), a bonus action, and a reaction (eg shield or counterspell). The reaction spell can happen at any time, during anyone's turn, as long as the trigger conditions are met.

So for example, Chill Touch, Healing Word, and a Counterspell would be perfectly allowable.

Wow. This has already been covered multiple times - this is not allowed by the normal rules.

The example you quote does not use a bonus action spell - which is what causes the limitation. So it is completely irrelevant to the point under discussion.

And the rules simply say a reaction can take place on your turn or someone else's turn. At no point do they say the reaction isn't part of your turn. That's something people are making up out of whole cloth.

If you use your reaction on your turn, then it is part of your turn. If you use it on someone elses turn, then it is part of their turn. This isn't hard guys. :/
 
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It's perfectly allowable, as has been already said - the reaction is considered to be outside of your actual turn.

It's not allowable, as has already been said.

You've done nothing to prove your side except take quotes out of context and pretend they support things they do not.
 

It's not part of anyone's turn.

Prove it. Until you manage this, I will maintain that a reaction is part of the turn it is used on. If you use it on your turn, it's part of your turn. If you use it during someone else's turn, then it is part of their turn. Because if it took place outside of a turn...then you wouldn't be reacting to anything and nothing would happen. :)
 
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For me it's a typical case of specific trumping general.

The general rule is 'one cantrip plus 1 bonus action spell'. There are a few (very few) reaction spells and these require specific triggers.

It's no different in reality to a melee character having x number of attacks. It doesn't matter what they do on their turn, as long as they have their reaction available, they can use it at a suitable time, as long as a specific trigger occurs... eg for an AoO. It grants a specific extra ability in addition to whatever regular abilities they have during their own turn.
 

For me it's a typical case of specific trumping general.

That is a rule that exists.

The general rule is 'one cantrip plus 1 bonus action spell'.

That would be a specific rule that only applies when casting a bonus action spell.

There are a few (very few) reaction spells and these require specific triggers.

Great. Where is the specific rule that allows these reaction spells to override the specific rule for allowed spells when you cast a bonus action spell?

Having a trigger before you can cast it is not a rule. It's a condition for casting the spell.

That's the bit you have continually failed to produce. You know, actual support in the rules. Anywhere.


What's really funny is I do allow PC's to cast counterspell (or other reaction spells) on their turn even if they have already cast a bonus action spell. I just know its a house rule and don't pretend otherwise.
 

It is already said in the rules that a reaction interrupts the turn in which it is occuring. And when the reaction is resolved, the turn can continue. The word interrupt is quite clear (at least in the dictionary). So if the turn is interupted, the reaction isn't part of it. So you can do whatever you have to. When the reaction resolves, the turn resume.

And why would a fighter be allowed his reaction and not a mage or a sorcerer? The intent of that rule has always been to prevent the double fire ball (or whatever mass damage spell you want to put in there). It was not meant to power down some character classes by removing one of their few reactions.
 

Sage advice has the info you want, go to the section on casting time: http://media.wizards.com/2016/downloads/DND/SA-Compendium.pdf

It specifies that after you have cast a spell using your bonus action you can cast another spell as an action, but it must be a cantrips.

Note that it says action, not turn.

There’s a second question to clarify casting as a bonus action, and then the question, “can you also cast a reaction spell on your turn?” And the answer is “yes you can.”

There is an interaction between spells you cast as a bonus action and those you cast as an action. There is no interaction between those and a spell cast as a reaction.
Stop disseminating misleading info!

That question ONLY affirms you can cast a reaction on your turn, as opposed to not being able to use a reaction on your turn.

It definitely does not confirm your warped belief that you can use your reaction on your turn (to cast a non-cantrip spell) even if you also use your bonus action to cast a spell.

The two questions are separate.

You are arguing in bad faith, distorting facts to suit your agenda. Stop it, and accept that your view is not the accepted answer.

Sent from my C6603 using EN World mobile app
 

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