S
Sunseeker
Guest
The designers have basically suggested that they took the most radical/controversial option for any particular decision and went with that in the Playtest, believing they can always inch backwards from that if its not well received.
I could probably find those citations.
Presumably things inch back towards a more reasonable system for PF1e-to-PF2e conversion as they roll back a lot of the systems that will end up being rejected by playtesters as it becomes too cumbersome to convert an in-progress Carrion Crown (or what-have-you) campaign over.
So much of their adventure material for PF1e has adversaries with class levels, a huge change to class-based mechanics makes it really hard to run those. If it was all mostly monsters who stayed in CR bands, then it's easy to run.
I'm gonna be "that guy" for a moment and say this: everything you see in the pre-release is final. Nothing will change. What you see is what we'll get.