To WotC: Don't forget any of the worlds! A list of nearly 100 Official WotC Worlds, Settings, or Timelines - did I miss any?

I'm making a list of all D&D worlds and all other TSR/WotC TRPG settings, not counting settings owned by other companies (Star Wars, Wheel of Time, Indiana Jones, Lankhmar, Conan, Rokugan). I'd like to see each and every one of these worlds at least mentioned in any upcoming Planescape/Spelljammer(?) text which is slated to be announced this summer. Oh, and would you give us a "galactic" (planar/phlogistonic) map (http://www.spelljammer.org/worlds/articles/SphereGuide/Guide to the Spheres.pdfsee p.6 here) showing where all of these are?

Did I miss any?

D&D "Megaverse": other in-house Hasbro settings which have received TRPG treatment, or D&D Multiverse settings which were developed only by a WotC licensee:

  • Dominaria (M:TG Multiverse) is owned by WotC, but no setting cross-over yet, only 5E rules adaptation.
  • Aldrazar / Garweeze Wurld contained comedic versions of several D&D worlds, crystal spheres, and locales, under a license agreement between WotC and KenzerCo. I wonder what WotC are rights to that material? Can it be reprinted or referred to by WotC as being a part of the 5E D&D Multiverse, or a parallel "comedic continuity" thereof? There is actually a lot of relevant material, such as a name given for the Rock of Bral's crystal sphere: Casaspace.
  • Dreamblade (miniatures game). Not D&D, but were referred to in online articles, with suggestions of how to use with D&D.
  • My Little Pony: Tales of Equestria
  • (Note: Potential for connecting with the wider Hasbro Universe.)

D&D Multiverse: Worlds and Meta-Settings (main worlds or planar domains in bold)

Planescape (meta-setting): Sigil
Spelljammer (meta-setting): Rock of Bral (includes the WildSpace vaporware VHS game which appeared only in one Endless Quest gamebook)
Chronomancer (meta-setting)
Tangents (meta-setting from Alternity)
Dimension X (meta-setting from d20 Future)
(Other key meta-nexuses: The World Serpent Inn, the Alternate World Gates from AC 4: The Book of Marvellous Magic (which lead from Mystara to Oerth, Gangbusters, Boot Hill, Dawn Patrol, Gamma World and Star Frontiers), and The Nexus from the TSR UK D&D adventure CM6: Where Chaos Reigns)

Abeir-Toril: The D&D World of Forgotten Realms (includes Kara-Tur, Al-Qadim / Zakhara, Maztica, Malatra: The Living Jungle, and the setting of TSR's DragonStrike VHS RPG - confirmed as part of FR by a Spellfire card stat for the king of that land.)

  • Abeir (split off from Toril during 4E era)
  • Toril (during 4E era)

Oerth: The D&D World of Greyhawk (includes the Sundered Empire setting of the Chainmail d20 game)
  • Yarth (an alternate Oerth)
  • Uerth (an alternate Oerth)
  • Greyhawk 2000 (future timeline)
  • "Joerth" (unofficial designation for the "joke Greyhawk", seen in the 1988 Castle Greyhawk spoof. Perhaps a part of the "comedic continuity" seen in WotC's licensed Hackmaster spoofs)

The D&D World of Blackmoor (was retconned into the ancient past of Mystara, but, as originally printed in OD&D, was not a part of Mystara, and as presented in the 3E Blackmoor line, was not part of Mystara either. So Blackmoor exists in two different WotC continuities. Gygax said that he only borrowed the name for the Blackmoor of Oerth.)

Krynn: The D&D World of Dragonlance
  • various timelines in the River of Time

Ravenloft: The Demiplane of Dread
  • Classic Ravenloft Timeline
  • Curse of Strahd Timeline (essentially a reboot, combining iconic characters from different eras of the Classic RL Timeline)

The D&D World of Eberron​

Mystara: The D&D Known World (incl. Red Steel/Savage Coast, Hollow World, Thunder Rift (D&D Black Box setting), Ghyr (setting of the LJN Action Figures), Karawenn (setting of some of the First Quest novels), Islandia (vaporware); see also Blackmoor)
  • Urt (Mentzer and Froideval's BECMI setting, with the Master Set world map, and Gold Box cosmology, prior to the map be drastically reconceived in the Voyage of the Princess Ark stories, and the cosmology revised in WotI)
  • Classic Mystara Timeline (extending all the way to the last products: Joshuan's Almanac and Red Steel/Savage Coast)
  • "3000 BC Blackmoor Timeline" The Blackmoor adventures were at first presented in DA series and GAZ1 as taking place in 3000 BC, but then in GAZ2 were retconned to 4000 BC.
  • "AC 1000 Quagmire Timeline". As originally presented, X6 took place c.1000AC, but was retconned in Champions of Mystara to have taken place in the prehistoric past. Reportedly X9: Savage Coast was suggested to be retconned as well.
  • "AC 1150 X13 Timeline". GAZ7 retconned X13 to happen 150 years in the future, yet PWA1010 and Joshuan's Almanac places it 30-some years in the past)
  • "AC 1200 Great War Timeline". The Great War of the Desert Nomads event from X4, X5, and X10 was retconned twice: once from c.1000 AC to two hundred years in the future (1200 AC), and then again (in WotI) to 1005-1006 AC.

Athas: The D&D World of Dark Sun
  • Classic Dark Sun Timeline
  • 4E Dark Sun Timeline

Aebrynis: The D&D World of Birthright

Nerath: The D&D Points of Light World

The D&D World of Earth (each Earth-based RPG and d20 Modern campaign model is considered to be a distinct timeline)
  • D&D Earth (the implicit present-day "non- or low-magical" Earth timeline in which most xD&D cross-overs have occurred (except for the Laterre-Mystara crossovers), such as: where Robilar got his six-shooters, the Wizards Three visit to Wisconin, the Mystaran Immortals visit to Chicago in one of the IM modules, and where the Egyptian and Mesopotamian peoples and pantheons of Toril came from. Urbana Arcana, as the default/core d20M campaign model, and the Historical Reference Guides from 2e, may be the closest representations of this continuity. Other campaign models (such as Boot Hill) may exist "off-screen", but each is assumed to be separate continuity.)
  • Urban Arcana (d20 Modern campaign model)
  • Historical Reference Earth (AD&D2e)
  • Gothic Earth / Masque of the Red Death
  • Laterre ("Magical Medieval Earth" which contains Clark Ashton Smith's Averoigne in place of the French province of Auvergne - in the Dimension of Myth of the Classic D&D Reality.)
  • Midgard (Earth as perceived by the Norse - mentioned in the CD&D Northlands Gazeteer)
  • Bacchar (Earth as perceived by the Ancient Greeks - mentioned in Ravenloft)
  • Boot Hill
  • Gangbusters
  • Dawn Patrol
  • Top Secret/SI
  • Dark•Matter (Alternity setting, d20M campaign model)
  • Shadow Chasers (d20M campaign model)
  • Agents of PSI (d20M campaign model)
  • Genetech (d20M campaign model)
  • Magitech (Amazing Engine Universe Book)
  • Pulp Heroes (d20 mini-game, later a campaign model for d20 Past)
  • The Seedy Streets of Northport (setting for Pulp Heroes d20 mini-game in Polyhedron Magazine)
  • Shadow Stalkers (d20 Past campaign model)
  • V is for Victory (d20 Modern)
  • For Faerie, Queen, and Country (Amazing Engine Universe Book)
  • Mecha Crusade (d20 Future)
  • Remember the Alamo (TSR mini-game)
  • Hi-Jinx (d20 Modern)
  • Thunderball Rally (d20 Modern)
  • Tabloid! (Amazing Engine Universe Book)
  • They've Invaded Pleasantville (Amazing Engine Universe Book)
  • Icebergs (TSR mini-game)
  • CyberRave (d20 Cyberscape)
  • Deathnet (d20 mini-game)
  • Kromosome (Amazing Engine)
  • Gamma World (various editions; including Omega World)
  • The Wasteland (d20 Future)
  • Atomic Sunrise (d20 Apocalypse)
  • Earth Inherited (d20 Apocalypse)
  • Plague World (d20 Apocalypse)
  • Hallowmere (WotC's flagship novel series of its Mirrorstone young adult imprint. About feys and unfeys of Virginia and Scotland)
  • Ravenloft: Domininion (novel series set in Earth)
  • Summerhill Hounds - a First Quest novel set in Earth with sentient animals

Earth's Solar System or Milky Way Galaxy (Sci-Fi continuities (AFAIK) taking place in (some future version) of the Milky Way Galaxy):

  • Star Frontiers (also encompassing Star Law campaign model from d20 Future)
  • Star*Drive (Alternity)
  • Iron Lords of Jupiter (d20 mini-game from Polyhedron mag)
  • Bughunters (Amazing Engine and d20 Future)
  • From the Dark Heart of Space (d20 Future)
  • The Galactos Barrier (Amazing Engine)
  • Once and Future King (Amazing Engine)
  • Revolt on Antares (Tom Moldvay's TSR mini-game)
  • Attack Force (TSR mini-game). Set on Arcturus.

Other Worlds:


  • Pelinore (house setting of TSR UK's Imagine magazine)
  • Aquaria (Though it's also Mentzer's person setting, WotC owns the rights to whatever is printed in the TSR Aquarian modules.)
  • Jakandor
  • Io's Blood Isles (Council of Wyrms)
  • City of Manifest: Ghostwalk
  • Kolhapur: quasi-Asian Indian setting from The Star of Kolhapur for 1e.
  • Land of Arir: quasi-Arabian setting from I9: Day of Al-Akbar for 2e.
  • The Realm (of the D&D Cartoon Show, includes Fantasy Forest boardgame and gamebooks)
  • Empire of Izmer (1st and 2nd D&D Movie; 3rd was set in Nerath)
  • The Vale (setting of the 1999 D&D Adventure Game)
  • Pharagos, Aquela, Imperium Romanum, Night, Petroyeska, Mahasara: settings designed by James Wyatt which were featured in DRAGON and POLYHEDRON magazines, or in a WotC web enhancment (Mahasarpa).
  • Wonderland: 1e cross-over with Alice in Wonderland.
  • The Dream World of Symslvch (The setting of the Hebrew-language Basic D&D modules.)
  • Alusia (the world of the TSR DragonQuest RPG)
  • The world of Role-Aids (TSR purchased these from Mayfair Games)
  • The world of the Endless Quest and HeartQuest gamebooks. Possibly placeable on Mystara (generic D&D gamebooks) and Oerth (generic AD&D gamebooks), or perhaps a distinct "gamebook world".
  • The worlds of the generic DUNGEON magazine adventures.
  • The worlds of the standalone TSR novels (Jewels of the Elvish, etc.)
  • Dunador (the setting of N3 Destiny of Kings)
  • Tianguo (the setting of the 2e-based wuxia Dragonfist RPG was a part of the WotC Multiverse, but reportedly the IP has been transferred to the author Christ Pramas. Perhaps the original publication could still be referenced by WotC.)

I would like to add all of the planets, moons, crystal spheres, planes, and alternate timelines, but that'd be a bigger project.

https://sites.google.com/site/dndphilmont/continuities
 
Last edited:

log in or register to remove this ad

TheSword

Legend
We were told a surprise was coming this summer. That surprise might just be an announcement. I will be really surprised if WOC are publishing these new settings rather than licensing them out to third parties.

I wouldn’t hold your breath for a physical product immediately... that’s not really how product sales for any rpg company goes these days. Cubicle 7 announced they had the WFRP licence a year ago and were now about to get the first new products.

To be be honest I would happily forget those majority of those settings lol. Give me Athas, Planescape, Birthright and Eberron in that order and I’ll be a happy bunny. Anything else and I’ll be a frothing whirlwind of bile and anti-WOC propaganda.
 

bleezy

First Post
A lot of the old modules, like I9, have a unique setting. For example N3 Destiny of Kings is set in Dunador. Is that kingdom ever mentioned again? Is is the larger world ever named? Nope.
 

Thanks, I added Dunador.

Also the spoof versions of D&D Worlds seen in Aldrazar setting of Hackmaster.

And the "joke Oerth" continuity seen in 1988 Castle Greyhawk.
 

Added Tiango / Dragonfist
FR subsettings (Kara-Tur etc)
Sundered Empire (Chainmail setting)
Summerhill Hounds - sentient animals on Earth setting of a First Quest novel
 



Mercurius

Legend
Why do you feel it is necessary to mention all of these settings in an upcoming product? And you realize that they won't? Maybe the major ones, but not most on this list.
 

bmfrosty

Explorer
1. Forgotten Realms
2. Greyhawk
3. Dragonlance
4. Mystara

5. Planescape
6. Spelljammer

7. Ravenloft
8. Eberron
9. Dark Sun

Those are the ones I think they're most likely to touch.

Maybe not Mystara

Maybe the 1st block of 4 get merged into Forgotten Realms. They're all about Medieval/Renaissance High/Mid/Low fantasy anyway.

Maybe the 2nd block of 2 get merged into each other. They're both about traveling between worlds anyway.

Everything off this list gets basically jettisoned and only gets a passing reference once in a while to mess with the grognards.
 

Why do you feel it is necessary to mention all of these settings in an upcoming product? And you realize that they won't? Maybe the major ones, but not most on this list.

Here's why:

For the similar reason why, in the run-up to 5E, I advocated that all the major settings be mentioned in the 5E PHB (which happened), 5E DMG (which happened), and that 5E adventures be given suggested placements in all the major worlds (which has sometimes happened). Instead of just the usual suspects (Nerath and Toril). And my request was realized. Thanks WotC!

Speculation suggests that one of the upcoming announcements will cover a meta-setting for the D&D Multiverse, namely: Planescape + Spelljammer. Mike Mearls recently mentioned that spelljammers cross into other planes in the 5E cosmology.

I have proposed that, instead of doling out the worlds in wee little lumps, that WotC go ahead and boldly publish an official, comprehensive map of the entire D&D Multiverse...and just draw in *all* of the worlds, planets, moons, stars, one-off settings, planes, and alternate/parallel continuities/timelines/campaign models which have ever been mentioned in any TSR/WotC TRPG product. Go ahead and put them on the map. It makes the Multiverse a richer place, and brings the grognards and newer generations to the same page. Such a map would bring D&D's rich history into consciousness.

I mean, look at the map of the Star Wars Galaxy - it's super-detailed and evocative.
 

Remove ads

Top