FrogReaver
The most respectful and polite poster ever
That would be reasonable except its a huge module. Show me the tactical AND heroic module for 5e.
The latest edition is not feeling particularly heroic. I have mentioned in other threads that in the previous edition someone skilled can advance to a degree that the impossible is doable and with the right choices reliably.(its supported both by skill powers and by core numbers)
For 5e at this stage probably. But it really isn't that hard of a thing to do IMO. Maybe threading that needle just right would be, but the basic idea is you have one set of additional bonuses for heroic play and one for gritty. That seems reasonable.