Stormonu
NeoGrognard
Up until my last 2E campaign, besides having a "Caller" in the party who acted as leader/speaker for the character's actions, one of the players would normally get designated as the "Mapper" - the person in charge of mapping whatever dungeon the players had delved into, to keep them from getting lost or figuring out where secret doors might be found due to the contours of the maps, and any blank spaces within. They would also handle the torturous labor of hex-mapping areas such as the Isle of Dread.
So, I am wondering - have you or do you have your players involved in mapping the areas the party adventure in? Is it a voluntary position, or like with my old games, required and assigned (and if so, by who? In mine, it was DM required*, the job was assigned by the leader - often to the Cleric or Wizard player).
* Well, more like "highly suggested" as I only laid down a battlemat during combat and quickly scooped it up during exploration, so the party was only getting verbal directions through whatever labyrinth the party was maneuvering.
So, I am wondering - have you or do you have your players involved in mapping the areas the party adventure in? Is it a voluntary position, or like with my old games, required and assigned (and if so, by who? In mine, it was DM required*, the job was assigned by the leader - often to the Cleric or Wizard player).
* Well, more like "highly suggested" as I only laid down a battlemat during combat and quickly scooped it up during exploration, so the party was only getting verbal directions through whatever labyrinth the party was maneuvering.