Oh, for sure, but it's definitely a risk in some systems where PCs aren't as inviolable as in D&D. The outcome of a Duel of Wits in Burning Wheel, for example, can result in the PC being bound by the opposing argument.
When I run D&D, though, I avoid any stink of this like the plague. I have plenty of power and authority but it doesn't run to controlling the PCs -- that's the player's sole bailiwick. I even have issues and will rarely, if ever, deploy mind magic on PCs. Again, I have infinite dragons, why do I need your PC? When I do, rarely, use mind magics on PCs, it's thematic to moment (master vampires) and I try to use it in a way that places constraints rather than direct actions.
When I run Blades in the Dark, though, being possessed by a vengeful spirit is bad juju, and I'll do it in a heartbeat -- if the mechanics allow. Similarly, losing a social contest will have binding results; likely not "you believe the NPC" but I'm not ruling that out as a valid hard move. Completely different play aesthetic.