FlyingChihuahua
Hero
Except when there isn't.D&D "economics" is not real world economics. There is ALWAYS more out there to find by adventurers.
Except when there isn't.D&D "economics" is not real world economics. There is ALWAYS more out there to find by adventurers.
I'll ask you the same question. How many times since you've started playing has the DM told you that there is nothing left to find in the world? That it has all been found. No more dragon hordes. No more monsters that have gold or gems. Nothing left.Except when there isn't.
I'll ask you a question back.I'll ask you the same question. How many times since you've started playing has the DM told you that there is nothing left to find in the world? That it has all been found. No more dragon hordes. No more monsters that have gold or gems. Nothing left.
D&D "economics" is not real world economics.
All treasure in a dungeon. Zero. Have I ever just had treasure, even magic items, just lying around unguarded. Often. Like I told Umbran in the dragon aging thread, sometimes the wizard with the artifact and magic items just has a heart attack and dies while walking through the forest.I'll ask you a question back.
How many times have the players gotten the treasure in a dungeon without an obstacle in the way?
I am now going to actively campaign against any form of psionics in 5e just to spite you.All treasure in a dungeon. Zero. Have I ever just had treasure, even magic items, just lying around unguarded. Often. Like I told Umbran in the dragon aging thread, sometimes the wizard with the artifact and magic items just has a heart attack and dies while walking through the forest.
Yeah, but there might be a reason why those ancient magical empires are not current magical empires.
Actually... that's an interesting wrinkle to Eberron... What if it's basically taking place in the "ancient magical empire" that a lot of other worlds have and is close to the cataclysm that would result in the current state of most D&D worlds...
Humans in the game are played by humans in the real world and have human understandings. We only have our own experiences to fuel how we play.You've been arguing in this whole thread that people in the game world behave like real world people.
I'm curious. What was it about me providing some treasure to my players without an obstacle that pushed you over the edge? You've completely lost me with this one.I am now going to actively campaign against any form of psionics in 5e just to spite you.
It's quite simple, actually:I'm curious. What was it about me providing some treasure to my players without an obstacle that pushed you over the edge? You've completely lost me with this one.