doctorbadwolf
Heretic of The Seventh Circle
lol wat.he whole "it's a magic game where characters have magic" kinda admits to a complete lack of realism
No, it doesn't. At all. By any stretch of the imagination.
lol wat.he whole "it's a magic game where characters have magic" kinda admits to a complete lack of realism
I'd have to agree. Once the Fellowship was broken and they had to fend for themselves, they did all right. They benefited from a generous supply of magic items, from ent-draughts to Galadriel's phial and assorted magic swords; even so, Pippin killed a troll-chief, Merry provided an assist against the Witch-King, and Sam beat Shelob in a straight-up fight, all by himself. They also dealt quite efficiently with Saruman's bandits in the Scouring of the Shire.Now, if you think that the Hobbits were non-combatants who just needed protecting...are you sure you read the books? Because you're objectively wrong about that.
https://www.dndbeyond.com/races/halflingUmm... This is not at all how halflings are described in 5e. Is it possible that your grievances with them are holdovers from previous editions?
Halflings are an affable and cheerful people. They cherish the bonds of family and friendship as well as the comforts of hearth and home, harboring few dreams of gold or glory. Even adventurers among them usually venture into the world for reasons of community, friendship, wanderlust, or curiosity. They love discovering new things, even simple things, such as an exotic food or an unfamiliar style of clothing.
Yep, and chimps are much, much, stronger than humans. A species that is instead just not meaningfully weaker than humans is downright pedestrian.I think the reason people point to chimpanzees is not to suggest that halflings are built like chimpanzees, but to point out that they don’t have to be built like humans. The idea of a species that is physically smaller than humans but with comparable strength is really not that outlandish. Though, even if it was, I don’t think that would matter much. It’s fantasy. Suspension of disbelief is a necessary part of the buy-in.
I mean, they weren't exactly useless from the jump in the books. It's one of my few real gripes with the movies.I'd have to agree. Once the Fellowship was broken and they had to fend for themselves, they did all right. They benefited from a generous supply of magic items, from ent-draughts to Galadriel's phial and assorted magic swords; even so, Pippin killed a troll-chief, Merry provided an assist against the Witch-King, and Sam beat Shelob in a straight-up fight, all by himself. They also dealt quite efficiently with Saruman's bandits in the Scouring of the Shire.
One could say Tolkien was really stretching plausibility in some of those fights, and I wouldn't argue with that. Shelob should have hung Sam out to dry. However, that doesn't change the fact that canonically, the hobbits did a fair bit of fighting and acquitted themselves pretty well.
That's the point.Nope. A halfling adventurer is, nearly always and by definition, one of the small percentage of halflings who experience a wanderlust and feel a call to leave home and find adventure.
That is a pretty tortured interpretation of the text if you ask me, and it’s still a far cry from how you characterized them in your previous post.It practically says halflings adventurers occur because a particular curious halfling is extra curious or they are defending their home. As described, a halfling adenturer would not delve into a dungeon unless desiring to stop something in it from geting out an hurting friend and family.
Arguably supported in the text, though exceptions to this trend are common enough that the text considers them worth pointing out, and it’s safe to assume adventuring halflings will be among such exceptions.Halflings are a race of small humaniods who look like humans but (1) prefer to stay home.
The idea that halfling adventurers don’t act but watch in amusement is not supported by the text.Only a few even like leaving home and it's only via curiosity. But even THEN halflings don't act, they watch in amusement
As a general trend, sure. They are more likely to adventure out of curiosity, wanderlust, or bonds of friendship with their fellow adventurers, rather than desire for conquest. I fail to see how this is a problem, unless your D&D is pure colonialist wish fulfillment, rather than heroic questing.(2), And even then, halflings don mess with stuff, they don't conquer or hunt or build or destroy
Where on earth do you get this idea from?(3). Oh and they suck at fighting fair
Sure. Is that a problem?(4) and have no magical history in their culture, arcane, clerical, or otherwise
That's not entirely accurate. This quote is from the 5e PHB Halfling section.![]()
The Halfling Race for Dungeons & Dragons (D&D) Fifth Edition (5e) - D&D Beyond
Regis the halfling, the only one of his kind for hundreds of miles in any direction, locked his fingers behind his head and leaned back against the mossy blanket of the tree trunk. Regis was short, even by the standards of his diminutive race, with the fluff of his curly brown...www.dndbeyond.com
Yes it does.
It practically says halflings adventurers occur because a particular curious halfling is extra curious or they are defending their home. As described, a halfling adventurer would not delve into a dungeon unless desiring to stop something in it from geting out an hurting friend and family.
As described, halfling would be an NPC race.
This is the greatest leap of logic I've seen on this site in months.![]()
The Halfling Race for Dungeons & Dragons (D&D) Fifth Edition (5e) - D&D Beyond
Regis the halfling, the only one of his kind for hundreds of miles in any direction, locked his fingers behind his head and leaned back against the mossy blanket of the tree trunk. Regis was short, even by the standards of his diminutive race, with the fluff of his curly brown...www.dndbeyond.com
Yes it does.
It practically says halflings adventurers occur because a particular curious halfling is extra curious or they are defending their home. As described, a halfling adventurer would not delve into a dungeon unless desiring to stop something in it from geting out an hurting friend and family.
As described, halfling would be an NPC race.