Another thread has had me thinking about this topic. What sorts of things can be achieved via non-combat, social or near-social means?
In the film Battleship Potemkin (SPOILER ALERT for a nearly 100-year old film), at the climax the mutineers find themselves confronted by the Tsarist fleet. How do they survive this? They raise the red flag and sail between the lines of the other vessels - whose sailors refuse to fire, and who cheer in solidarity!
My impression is that this sort of thing is not all that common in RPGing. Am I correct?
In the film Battleship Potemkin (SPOILER ALERT for a nearly 100-year old film), at the climax the mutineers find themselves confronted by the Tsarist fleet. How do they survive this? They raise the red flag and sail between the lines of the other vessels - whose sailors refuse to fire, and who cheer in solidarity!
My impression is that this sort of thing is not all that common in RPGing. Am I correct?