Everybody just knows everybody in my games. "I went to high school with that goblin."
Now I'm wondering if that could be done with a flashback rule...
Everybody just knows everybody in my games. "I went to high school with that goblin."
Order of the Stick is the best D&D based narrative I have ever come across, by a wide margin.[SNIP] OOTS strip
I certainly hope your player was just curious about the answer, and not actually angry about it. Because the response would have to be to tell them "Look, if you WANT me to roll death saves for every creature you fight, I CAN... but that means you all are going to probably have to use many of your turns just attacking unconscious foes to kill them quickly. If you'd LIKE to add that to your responsibility while playing, doing nothing on some rounds but stabbing prone bodies just to give them two failed death saves... that's fine, I certainly can add it in... but I thought I was doing you a favor by skipping over that tedious part of the game for you."![]()
He has a first name, last name, and an epithet. If we don't double tap, he's not dead. Close range death spells, everyone.
Subject to the proviso that if they call "taking prisoners" that's cool for the mooks, too. I mean, often I don't but that's because right now I'm playing a neutral-evil-but-affable kind of miscreant with Subtle mind magic.So in our last session, one of the players asked me, "How come some of our enemies just die when we knock them to 0 hps and others get death saves?"
They had just finished fighting waves of nameless cultists but were now in the middle of fighting the cult lieutenants. One of the lieutenants dropped, but then I rolled a 20 for one of his death saves, and he popped up behind the PCs and tried to get away. They got him down again before he succeeded, though - but it momentarily distracted them from the fight in front of them.
I replied, "Basically, if they are important enough to come with their own names I give them death saves."