toucanbuzz
No rule is inviolate
Looking where to go from here since a bag of beans nearly wiped out my gamers.
Last session, Player remembered several real-life months ago they obtained a mysterious bag and got it identified it as a bag of beans. So, of course they had to plant it. We're in a fey-heavy, dark fairy-tale heavy, campaign. The magical beanstalk is well known. This party of 5 5th level characters unfortunately planted a CR16 mummy lord.
Two observations: (1) they very nearly beat it, with the exception of an absurdly high damage roll on a spell on my part (I roll in view). Had I rolled average, PC victory. So, the recent post about CR 16 solo needing to challenge 5 5th level PCs, scripted for my last session. And, (2) ummm, really #1 continued. Solo bosses in D&D don't match their CR.
So, weird naughty word happens and even in death we can find new story lines. So, I need ideas on where to go with a CR16 Mummy Lord. He killed off 2 PCs. PC #1, paladin with powerful artifact weapon made in part by the gawd of the dead, who HATES undead. Mummy has her body and the weapon. PC#2 had pre-determined on death his warlock patron snatches him away, no rez possible.
So yeah, I've got a CR 16 Mummy Lord very confused to be in a forested faery land in possession of a powerful artifact sacred to the gawd of the dead, who HATES undead in this setting. This Mummy Lord is in the middle of the PC barony, a rival monster kingdom about to invade, rival city states that fear expansion of their kingdom, a soon-to-be awakened cyclops lich in a nearby barony's ruins who will resume world conquest on behalf of his long-dead conquering race, and a supreme fey threat yet to be fully unveiled.
So, ideas where my poor Mummy Lord goes and does? I really wasn't expecting this...
Last session, Player remembered several real-life months ago they obtained a mysterious bag and got it identified it as a bag of beans. So, of course they had to plant it. We're in a fey-heavy, dark fairy-tale heavy, campaign. The magical beanstalk is well known. This party of 5 5th level characters unfortunately planted a CR16 mummy lord.
Two observations: (1) they very nearly beat it, with the exception of an absurdly high damage roll on a spell on my part (I roll in view). Had I rolled average, PC victory. So, the recent post about CR 16 solo needing to challenge 5 5th level PCs, scripted for my last session. And, (2) ummm, really #1 continued. Solo bosses in D&D don't match their CR.
So, weird naughty word happens and even in death we can find new story lines. So, I need ideas on where to go with a CR16 Mummy Lord. He killed off 2 PCs. PC #1, paladin with powerful artifact weapon made in part by the gawd of the dead, who HATES undead. Mummy has her body and the weapon. PC#2 had pre-determined on death his warlock patron snatches him away, no rez possible.
So yeah, I've got a CR 16 Mummy Lord very confused to be in a forested faery land in possession of a powerful artifact sacred to the gawd of the dead, who HATES undead in this setting. This Mummy Lord is in the middle of the PC barony, a rival monster kingdom about to invade, rival city states that fear expansion of their kingdom, a soon-to-be awakened cyclops lich in a nearby barony's ruins who will resume world conquest on behalf of his long-dead conquering race, and a supreme fey threat yet to be fully unveiled.
So, ideas where my poor Mummy Lord goes and does? I really wasn't expecting this...