"Not appropriate" is imposing a lot of subjective opinion and personal preference. I'd be ok with "kind of weird" and "difficult to maintain".
I don't really see the difference, here, between
not appropriate, relative to the conventions, rules, expectations etc of play and
kind of weird. Both are judgements of deviation from a norm.
I mean, here's the Basic PDF again (pp 7-8):
Much of what your character does in the game depends on his or her six abilities: Strength, Dexterity, Constitution, Intelligence, Wisdom, and Charisma. Each ability has a score, which is a number you record on your character sheet. . . .
Bob decides to use the standard set of scores (15, 14, 13, 12, 10, 8) for Bruenor’s abilities. Since he’s a fighter, he puts his highest score, 15, in Strength. His next highest, 14, goes in Constitution. Bruenor might be a brash fighter, but Bob decides he wants the dwarf to be older, wiser, and a good leader, so he puts decent scores in Wisdom and Charisma. . . .
Strength
Measures: Natural athleticism, bodily power . . .
Dexterity
Measures: Physical agility, reflexes, balance, poise . . .
Constitution
Measures: Health, stamina, vital force . . .
Intelligence
Measures: Mental acuity, information recall, analytical skill . . .
Wisdom
Measures: Awareness, intuition, insight . . .
Charisma
Measures: Confidence, eloquence, leadership . . .
Take your character’s ability scores and race into account as you flesh out his or her appearance and personality. A very strong character with low Intelligence might think and behave very differently from a very smart character with low Strength.
For example, high Strength usually corresponds with a burly or athletic body, while a character with low Strength might be scrawny or plump.
A character with high Dexterity is probably lithe and slim, while a character with low Dexterity might be either gangly and awkward or heavy and thick-fingered.
A character with high Constitution usually looks healthy, with bright eyes and abundant energy. A character with low Constitution might be sickly or frail.
A character with high Intelligence might be highly inquisitive and studious, while a character with low Intelligence might speak simply or easily forget details.
A character with high Wisdom has good judgment, empathy, and a general awareness of what’s going on. A character with low Wisdom might be absent-minded, foolhardy, or oblivious.
A character with high Charisma exudes confidence, which is usually mixed with a graceful or intimidating presence. A character with a low Charisma might come across as abrasive, inarticulate, or timid.
Abilities are
measures which are conveyed by
scores. REH's Conan possesses tremendous bodily power and vital force, which are measured by STR and CON respectively. So I really don't see how it is consistent with the text I've quoted to imagine a PC with STR 8 and CON 10 to be imagined, by their player, as having the thews, physique, and general physicality of REH's Conan.
So an optional suggestion.
I don't really see the descriptions of what the ability scores measure as
optional.
pemerton said:
If your PC has STR 8 and CON 10, it's not appropriate to imagine them as having the mighty thews and physical prowess of REH's Conan!
My warlock looks like Fabio, but it is all just looks, he's really not strong at all.
So just to be clear, you're
not imagining your PC having the mighty thews and physical prowess of REH's Conan?