Hexmage-EN
Legend
In the 4E Monster Manual 3, which introduced yetis to that edition, the lore for the creatures notes that the keen sense of smell that yetis possess also makes rotting meat utterly repulsive to them and can be enough to drive them from an area. While this bit on information about yetis is not mentioned in the 5E Monster Manual, Mordenkainen's Tome of Foes notes that kruthiks will not approach areas where they can smell a number of their kind have died, which one could possibly exploit to move kruthik corpses to places under threat from a swarm.
An idea I've had recently related to ghouls is that perhaps those ghouls who have eaten recently are able to temporarily put on a more intelligent and civilized veneer. Luring a pack of ghouls towards some living enemies could result in a battle in which the relatively more sated ghouls might be more willing to talk first instead of attacking.
Is there any other lore about dealing with monsters nonviolently that is particularly interesting? Alternatively, what ways of avoiding combat with monsters have come up in games you've run or played in?
BTW, my primary intention with this thread isn't to find ways to reduce the frequency of combat in D&D, but to have ways for a party that is low on hit points and other resources to encounter monsters and not die.
An idea I've had recently related to ghouls is that perhaps those ghouls who have eaten recently are able to temporarily put on a more intelligent and civilized veneer. Luring a pack of ghouls towards some living enemies could result in a battle in which the relatively more sated ghouls might be more willing to talk first instead of attacking.
Is there any other lore about dealing with monsters nonviolently that is particularly interesting? Alternatively, what ways of avoiding combat with monsters have come up in games you've run or played in?
BTW, my primary intention with this thread isn't to find ways to reduce the frequency of combat in D&D, but to have ways for a party that is low on hit points and other resources to encounter monsters and not die.