TaranTheWanderer
Legend
As a finale of a campaign, one of the players is being transformed into a demon and will take on the party. It's supposed to be a fun 'what if'/alternate finish one-shot adventure but I need help balancing things.
The player is a minotaur barbarian with Polearm Master, Sentinel and Great Weapon Fighting.
What CR creature should I be looking at? The party is 13th.
A Paladin/sorcerer with incredibly high AC
A rogue/warlock/bard. Essentially some smiting and misty stepping with a touch of sneak attack
A tabaxi monk who specializes in stun locking and incredible movement (including mobility)
An straight divination wizard. Force wall, magic jar, teleport, telekinesis and some battlefield control spells.
We are thinking of just reskinning a demon Lord. There is a minotaur Demon Lord but he's CR 25 so I wonder if that might be too much.
I thought of reskinning a pit fiend. Replacing it's flight with a trample/shove ability, and reskinning some of its attacks and giving him some interesting legendary actions.
There will be a couple of encounters to wear down resources a bit, but not much. Also wondering if we should add some fodder to soak PC attacks since 1 vs 4 tends to be a slaughter.
Thoughts/ideas/comments?
The player is a minotaur barbarian with Polearm Master, Sentinel and Great Weapon Fighting.
What CR creature should I be looking at? The party is 13th.
A Paladin/sorcerer with incredibly high AC
A rogue/warlock/bard. Essentially some smiting and misty stepping with a touch of sneak attack
A tabaxi monk who specializes in stun locking and incredible movement (including mobility)
An straight divination wizard. Force wall, magic jar, teleport, telekinesis and some battlefield control spells.
We are thinking of just reskinning a demon Lord. There is a minotaur Demon Lord but he's CR 25 so I wonder if that might be too much.
I thought of reskinning a pit fiend. Replacing it's flight with a trample/shove ability, and reskinning some of its attacks and giving him some interesting legendary actions.
There will be a couple of encounters to wear down resources a bit, but not much. Also wondering if we should add some fodder to soak PC attacks since 1 vs 4 tends to be a slaughter.
Thoughts/ideas/comments?
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