Copies of Spelljammer are starting to show up. Mike Long of Tribality is in receipt of the books and has tweeted some photos!
Yes, that is why you play using one of the other backgrounds in that case.It is annoying, because not everyone in a Spelljammer campaign is a Wildspace or Astral Sea veteran. It's perfectly reasonable for someone to start off as someone who grew up on the Rock of Bral and never yet voyaged off the rock, or even the classic groundling start where the first adventure is finding a crashed or abandoned spelljammer.
Exactly, but now I have to figure out whether to allow them a free feat, and if so which ones, and what to do with players who don't want to be bothered picking a feat.Yes, that is why you play using one of the other backgrounds in that case.
Ooooo and then in the modern D&D multiverse there is a widespread Athasian diaspora! I love that idea!All three of you misunderstand me (which might be a good reason to NOT do it, as it seems that it could cause much confusion).
I don't mean "destroy Dark Sun"!
I mean set Dark Sun in the past. You then RELEASE Dark Sun, taking place eons earlier than "current" D&D. This is why it's inaccessible. It's "A Long Time Ago in A Wildspace Far Far Away".
Let them pick the feat, and then decide if you approve of the choice. If they don't want a feat, give them a couple of free skills or expertise in a skill or two.Exactly, but now I have to figure out whether to allow them a free feat, and if so which ones, and what to do with players who don't want to be bothered picking a feat.
D'oh! Ninja'd!
OK, that answered that succinctly. So Wildspace, as described by someone here, is just like a "Border Astral" in parallel to the Border Ethereal, although easier to get to. And the stars are other Wildspace systems seen through the Astral. It also means the Material is an odd, discontinuous plane now.
Shrug.Sorry. I don't see the huge difference. Destroy Dark Sun is still destroy Dark Sun. Yes, release Dark Sun and set it in the past of the current D&D game "timeline". Got it. You're still destroying Dark Sun in the "present". That's the problem. I'd rather they not do that. It makes things pointlessly complicated.