Yaarel
🇮🇱 🇺🇦 He-Mage
I find "saving throws" versus spells less fun.
It should matter whether my Wizard character casts a spell well or not, just like it matters whether a Fighter character swings a sword well or not.
I want the same kind of agency. I want to roll a d20 attack for every spell. I want to get a "crit" and "Inspiration" if I happen to roll a natural 20. Why deny so many players out of this kind of fun?
Bring back the 4e non-armor defenses. My spells should attack against an ability of the creature directly.
In fact, "Passive Perception" is already a non-armor defense for Wisdom.
Every ability can have a Passive number that a spell attack roll needs to overcome.
Ironically, some players want agency when a monster casts a spell against them, thus crave having a chance to roll a d20 saving throw.
What if? A player character always rolls a saving throw versus a spell. But a monster NPC never does.
Then spellcaster players can have the d20 agency versus the Passive ability. And the player characters that are targeted by a spell can roll their d20 saving throw instead.
In any case, I want all my spells to roll d20s.
It should matter whether my Wizard character casts a spell well or not, just like it matters whether a Fighter character swings a sword well or not.
I want the same kind of agency. I want to roll a d20 attack for every spell. I want to get a "crit" and "Inspiration" if I happen to roll a natural 20. Why deny so many players out of this kind of fun?
Bring back the 4e non-armor defenses. My spells should attack against an ability of the creature directly.
In fact, "Passive Perception" is already a non-armor defense for Wisdom.
Every ability can have a Passive number that a spell attack roll needs to overcome.
Ironically, some players want agency when a monster casts a spell against them, thus crave having a chance to roll a d20 saving throw.
What if? A player character always rolls a saving throw versus a spell. But a monster NPC never does.
Then spellcaster players can have the d20 agency versus the Passive ability. And the player characters that are targeted by a spell can roll their d20 saving throw instead.
In any case, I want all my spells to roll d20s.
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