Frozen_Heart
Hero
I never found settings where every species is just humans in different hats interesting. Having different species be mentally different as well as physically different can lead to far more interesting worldbuilding.The point many make however, is that they want all the non-humans, humanized in terms of how players view them, so they are not seen as 'monsters' to be killed.
Orcs can no longer be just raiders.
Goblins can no longer be just "goblin like" (hilarious with the rise of "Goblin Mode" as a term!)
Instead, everything and everyone is maybe just your neighbor who you meet at the pub later and they help you mend your fence that was broken by totally not bad kobolds, last weekend.
Thats how some anyway, prefer it.
If the setting is just 'humans but they look different', then why not just have a fantasy setting with humans as the sole sapient species?