mamba
Legend
yes, the DM’s. The DM generally hast the most information too, so that makes sense. That still does not mean that it is just ‘whatever the DM wants’, it follows rules of what is reasonable, and chances are the players agree most of the time, whether that is theoretical because they lack information or outright because the reason is being explainedFirst, it's the DM's idea of what's the most reasonable. That may or may not be an idea shared by some or all players.
No, ‘what is reasonable’ is not the same as ‘what the DM wants’.So this is the DM pushing things in the direction they've determined.
I get it that this distinction is hard for the crowd that goes ‘players first, reason last’

that is a lot more ‘because the DM / player wants it’ than the alternative, I’d call that heavy railroading for lack of a better termSecond, sometimes the most reasonable thing isn't what winds up happening. Sometimes, something incredibly unlikely is what happens.
I chose it for a reason. Have you seen him try it on front of a door for which he did not already know it worked that way?Tell that to Gandalf!
Thanks for making my point for me…
they had no reason to in my example, other than the general knowledge that such doors existBut this goes back to the player making a reasonable request. If there's a reason to expect that magic may open the door, then why would they not try that?
because they are desperate and out of ideas?If there's no reason, and no spell or ability that makes it explicitly so, then why would they request to do that?
I can go with that too. Why would I just open it? Just because the player wishes it open? Not interested… the player wishing it open is not a reasonNo, but instead it's more the player saying "I want to go through a door" and rather than having them arrive at a door that will stay closed, you bring them to a door that will open. Because that's what the ability says to do (as I interpret it).
yes, and? As long as those are reasonable that is just fineThe idea that the request won't work relies on choosing circumstances that make it not work.
Pretty sure you can think if things you would like to happen but simply do not, like winning the lottery, because of circumstances that make it not work. It is not my job to make the circumstances work
And if I grant the audience, it would not be my job to make sure it works out for the players. I see no difference there
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