I agree the capstone is hot garbage. However, the game generally goes from levels 1 to 10. In the vast majority of tables it is a single feature, a feature that was requested extensively and one that is better than the non-spell version that did the exact same thing that they decided not to go with.
I get that most tables go 1 to 10, but I play regular games that go to 20 and have for the last 2+ years.
So sure if you want to say this is no problem under level 10 I would agree with you. I still prefer Tasha's version, but the new one is fine. But that is fundamentally different than saying the class is fine overall.
Yes, you can't stack concentration. We don't know if that's a problem yet. You are just assuming that since they have Hunter's Mark features that everyone will be compelled to always use Hunter's Mark no matter what in the name of... efficiency I guess? I've had abilities I've never used before. And there isn't a reason to assume that you will NEVER use it, you just won't use it every fight.
We do know it is a problem when the best Ranger spells use concentration and the Ranger by definition is a caster.
Since they have hunters mark features they have class features they won't be able to make use of.
And except Foe Slayer they take away NOTHING that you were using on your two builds. Not a single thing.
Not true.
Primal Awareness IS A THING
Favored Foe IS A THING
Vanish IS A THING
Nature's Veil coming later IS A THING for any character between levels 10 and 13 IS A THING
This is objectively NOT true.
Happens later? Yes.
Conflicts with HM? No, not at all. Edit: I do not count "both things take a bonus action" as conflicting"
What do you mean you don't count it as conflicting? If I am attacking someone I can cast Hunter's Mark on him or I can ?use Misty Step to get to him ... or I can use NAture's Viel to go invisible ... or I can use Two wepaon fighting and attack him.
This is a direct conflict.
You know what else conflicts - If I have a Fey I am concentrating on running around doing things.
So... you are going to tell me that you only made four attack rolls during the entire day, and that since you only made four attacks, an ability that gave yoIu a maximum of 4d8 to 6d8 damage is better than one which can give, even on a low estimate 21d6 damage over a day?
Not 6 actually. I hit 5 all day when I was not concentrating on a spell. I hit I hit him three times the first round and twice the next round using 4 uses of Favored Foe. I had 2 uses left when we finished for a short rest.
Keep in mind concentration prevents you from using favored foe or Hunters Mark. If you are a character that is going to be casting concentration spells (as the Fey Wanderer is designed to do) you are not going to be able to add either of these a lot and that means at high level the uses of favored foe you have will be PLENTY. I never ran out of favored foe after 8th level. Never.
Facts are facts.
And not keeping the ability that only was more powerful for a ranger unlike what anyone else uses a ranger to do, that was specifically built exactly like you built it, is bad design that forces rangers into a specific niche?
For any Rangers who don't want to
"hit it with a stick"
Like I said Hunter's Mark is not a powerful spell and even with the Hunter's Mark buffs most PCs will be more powerful at high level if they use their concentration on something else.
And I'm sure every ranger constantly finds themselves fighting in an anti-magic field after never attacking for the entire first half of the day, so they can use and drop concentration on an ability they got at 1st level. That is just the normal, almost required ranger experience.... /s
At medium to high levels they do find them concentrating on other things A LOT.
Turns out, other people play other rangers. THe designers did not design to make Lena and Chromescale the archetypical ranger outline.
Actually they did when they made Tasha's rules and that is what enabled those characters and made Ranger one of my favorite classes to play.
I will also add that Druidic warrior is specifically in there to support a Wisdom first ranger and that Ranger is not going to benefit a lot from Hunter's Mark.
And yeah, instead of 4d6+20, a ranger would cast hunter's mark and deal 6d6+15 that turn. losing a whole negative two damage, or in other words.... doing more damage.
Ok your math is all screwed up. At 20th level Hunter's Mark is a D10 not a d6 on the 2024 Ranger
And the point is the Wisdom stacks with Hunters Mark, so with the old foe slayer a PC could get 5 Wisdom + 3.5 Hunters Mark if he had concentration available.
The new Ranger gets 5.5 Hunter's mark only. 3 points less.
That is of course if the character does not need to use concentration for a better spell, which he usually will at this level unelss he is out of spells. If using concentration for something else it is 5 points less.
Most ranger players make more than four attack rolls a day. IF that isn't your playstyle, I'm sorry. You can always beg your DM to give you the Tasha's ability instead. It is still compatible with the game.
At high level few Rangers make lots of attacks while they are not concentrating on a good spell.
Even for Rangers that want to "hit it with a stick" you can find dozens of posts about the Swift Quiver builds.
"I want my playstyle supported, not the normal playstyle other people use"
How much high level play have you done as a Ranger?
Few people are using HM at high level. A lot are attacking, but they are concentrating on something else typically. Not always but typically.
Also, let's be clear here. They gained a bunch of abilities too.
At level 13 the 2014 ranger gained 4th level spells. In 2024 they gain Relentless Hunter and 4th level spells. Nothing was lost
No Favored foe, Primal Awareness and Nature's Viel were all lost before 13th level
At level 15 the 2014 ranger gained 5th level spells. In 2024 they gain Precise Hunter and 5th level spells. Nothing was lost.
I don't think the new Ranger gets precise Hunter at 15th level. Maybe I am wrong, but I think PH is at 17th level .... and no they did not lose anything at 17th level, but they did lose Vanish at 14th.
I could be wrong because I don't have a copy of the book, but that is my understanding.
Not unless that wisdom ranger wants to hit something with a stick and spam two or three uses of Favored Foe. Otherwise, it is unchanged per your own argument. Because nothing you have been complaining about has anything to do with being a caster ranger, you even dismissed the loss of the extra spells as not mattering.
This is just objectively false.
The Ranger lost Primal Awareness spells
The Ranger lost Vanish
I don't mind a debate but stop lying.
So, overall, the ranger is stronger and better designed. Just not for an unusual playstyle that very few people ever used.
Just not for the playstyle encouraged by Druidic Warrior and Fey Wanderer subclass.