Charlaquin
Goblin Queen (She/Her/Hers)
I mean, getting back a second use of Channel Divinity, Second Wind, Rage, or the like would be the only benefit of taking back to back short rests anyway. I feel like, if the players’ time is under little enough pressure that they want to spend two straight hours resting just to get those features back, but not so little pressure that they want to take a long rest… That seems like a very specific scenario, and I don’t think doing so would really feel like gaming the system. YMMV though.Two things:
1) Long rests have a time limit (once every 24 hours) that short rests don't have.
2) Would you take two rests back-to-back in real life? Say you took a half-hour nap, and when that half-hour was up, you decided to nap for another half-hour. Would you count that as two half-hour naps, or would you count it as one nap that you extended into a whole hour? I'd be more inclined to think of it as the latter.
"I want my character to rest for two hours, but I want it to count as two separate short rests for the mechanical benefits rather than one longer rest" sounds very much like gaming the system to me, especially if it is at a point in the game where a long rest is not yet an option.